[Favourite] Check if file is empty (#443)
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@ -323,12 +323,11 @@ namespace Components
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void ServerList::StoreFavourite(const std::string& server)
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{
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std::vector<std::string> servers;
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if (Utils::IO::FileExists("players/favourites.json"))
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const auto parseData = Utils::IO::ReadFile(FavouriteFile);
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if (!parseData.empty())
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{
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std::string data = Utils::IO::ReadFile("players/favourites.json");
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nlohmann::json object = nlohmann::json::parse(data);
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const nlohmann::json object = nlohmann::json::parse(parseData);
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if (!object.is_array())
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{
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Logger::Print("Favourites storage file is invalid!\n");
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@ -336,25 +335,24 @@ namespace Components
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return;
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}
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nlohmann::json::array_t storedServers = object;
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for (unsigned int i = 0; i < storedServers.size(); ++i)
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const nlohmann::json::array_t storedServers = object;
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for (const auto& storedServer : storedServers)
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{
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if (!storedServers[i].is_string()) continue;
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if (storedServers[i].get<std::string>() == server)
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if (!storedServer.is_string()) continue;
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if (storedServer.get<std::string>() == server)
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{
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Game::ShowMessageBox("Server already marked as favourite.", "Error");
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return;
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}
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servers.push_back(storedServers[i].get<std::string>());
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servers.push_back(storedServer.get<std::string>());
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}
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}
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servers.push_back(server);
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nlohmann::json data = nlohmann::json(servers);
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Utils::IO::WriteFile("players/favourites.json", data.dump());
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const auto data = nlohmann::json(servers);
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Utils::IO::WriteFile(FavouriteFile, data.dump());
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Game::ShowMessageBox("Server added to favourites.", "Success");
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}
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@ -362,10 +360,10 @@ namespace Components
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{
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std::vector<std::string> servers;
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if (Utils::IO::FileExists("players/favourites.json"))
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const auto parseData = Utils::IO::ReadFile(FavouriteFile);
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if (!parseData.empty())
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{
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std::string data = Utils::IO::ReadFile("players/favourites.json");
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nlohmann::json object = nlohmann::json::parse(data);
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const nlohmann::json object = nlohmann::json::parse(parseData);
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if (!object.is_array())
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{
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@ -374,8 +372,7 @@ namespace Components
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return;
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}
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nlohmann::json::array_t arr = object;
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const nlohmann::json::array_t arr = object;
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for (auto& storedServer : arr)
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{
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if (storedServer.is_string() && storedServer.get<std::string>() != server)
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@ -385,8 +382,8 @@ namespace Components
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}
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}
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nlohmann::json data = nlohmann::json(servers);
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Utils::IO::WriteFile("players/favourites.json", data.dump());
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const auto data = nlohmann::json(servers);
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Utils::IO::WriteFile(FavouriteFile, data.dump());
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auto list = ServerList::GetList();
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if (list) list->clear();
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@ -398,28 +395,33 @@ namespace Components
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void ServerList::LoadFavourties()
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{
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if (ServerList::IsFavouriteList() && Utils::IO::FileExists("players/favourites.json"))
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if (!ServerList::IsFavouriteList())
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{
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auto list = ServerList::GetList();
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if (list) list->clear();
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return;
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}
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std::string data = Utils::IO::ReadFile("players/favourites.json");
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nlohmann::json object = nlohmann::json::parse(data);
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auto list = ServerList::GetList();
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if (list) list->clear();
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if (!object.is_array())
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{
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Logger::Print("Favourites storage file is invalid!\n");
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Game::ShowMessageBox("Favourites storage file is invalid!", "Error");
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return;
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}
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const auto parseData = Utils::IO::ReadFile(FavouriteFile);
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if (parseData.empty())
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{
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return;
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}
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nlohmann::json::array_t servers = object;
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const nlohmann::json object = nlohmann::json::parse(parseData);
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if (!object.is_array())
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{
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Logger::Print("Favourites storage file is invalid!\n");
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Game::ShowMessageBox("Favourites storage file is invalid!", "Error");
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return;
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}
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for (unsigned int i = 0; i < servers.size(); ++i)
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{
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if (!servers[i].is_string()) continue;
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ServerList::InsertRequest(servers[i].get<std::string>());
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}
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const nlohmann::json::array_t servers = object;
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for (const auto& server : servers)
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{
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if (!server.is_string()) continue;
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ServerList::InsertRequest(server.get<std::string>());
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}
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}
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@ -71,6 +71,8 @@ namespace Components
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Ping,
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};
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static constexpr auto* FavouriteFile = "players/favourites.json";
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#pragma pack(push, 1)
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union MasterEntry
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{
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