Merge branch 'unclean-versioning' into 'master'
Unclean version marker This implements a way to identify "unclean versions" where changes have been done to the code that weren't committed properly. Version with such changes will be marked with a "*" suffix in game and at various other places where the revision format is shown in the rXXX-MILESTONE syntax.
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commit
db837b6168
@ -18,7 +18,6 @@ exit /B 1
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:build
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set PLATFORM=Win32
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set CONFIGURATION=ReleaseStatic
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call generate
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msbuild /nologo /m /v:m %* build\iw4x.sln
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endlocal
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exit /B %ERRORLEVEL%
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29
premake5.lua
29
premake5.lua
@ -33,8 +33,20 @@ newaction {
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local revNumber = assert(proc:read('*a')):gsub("%s+", "")
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proc:close()
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-- get whether this is a clean revision (no uncommitted changes)
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local proc = assert(io.popen("git status --porcelain", "r"))
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local revClean = 1
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local revCleanSuffix = ""
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if assert(proc:read('*a')) ~= "" then
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revClean = 0
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revCleanSuffix = " (unclean)"
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end
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proc:close()
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-- get old version number from version.hpp if any
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local oldRevNumber = "(none)"
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local oldRevClean = 1
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local oldRevCleanSuffix = ""
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local oldVersionHeader = io.open(wks.location .. "/src/version.hpp", "r")
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if oldVersionHeader ~=nil then
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local oldVersionHeaderContent = assert(oldVersionHeader:read('*a'))
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@ -43,11 +55,23 @@ newaction {
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-- old version.hpp format?
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oldRevNumber = "(none)"
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end
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oldRevClean = string.match(oldVersionHeaderContent, "#define REVISION_CLEAN (%d+)")
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if oldRevClean == nil then
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-- old version.hpp format?
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oldRevClean = 1
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elseif oldRevClean ~= "1" then
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oldRevClean = 0
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else
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oldRevClean = 1
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end
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end
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if oldRevClean == 0 then
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oldRevCleanSuffix = " (unclean)"
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end
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-- generate version.hpp with a revision number if not equal
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if oldRevNumber ~= revNumber then
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print ("Update " .. oldRevNumber .. " -> " .. revNumber)
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if oldRevNumber ~= revNumber or oldRevClean ~= revClean then
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print ("Update " .. oldRevNumber .. oldRevCleanSuffix .. " -> " .. revNumber .. revCleanSuffix)
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local versionHeader = assert(io.open(wks.location .. "/src/version.hpp", "w"))
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versionHeader:write("/*\n")
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versionHeader:write(" * Automatically generated by premake5.\n")
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@ -55,6 +79,7 @@ newaction {
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versionHeader:write(" */\n")
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versionHeader:write("\n")
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versionHeader:write("#define REVISION " .. revNumber .. "\n")
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versionHeader:write("#define REVISION_CLEAN " .. revClean .. "\n")
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versionHeader:close()
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end
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end
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@ -118,16 +118,16 @@ namespace Components
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Utils::Hook::Set<char*>(0x6431D1, BASEGAME);
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// UI version string
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Utils::Hook::Set<char*>(0x43F73B, "IW4x: r" REVISION_STR "-" MILESTONE);
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Utils::Hook::Set<char*>(0x43F73B, "IW4x: r" REVISION_STR REVISION_SUFFIX "-" MILESTONE);
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// console version string
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Utils::Hook::Set<char*>(0x4B12BB, "IW4x r" REVISION_STR "-" MILESTONE " (built " __DATE__ " " __TIME__ ")");
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Utils::Hook::Set<char*>(0x4B12BB, "IW4x r" REVISION_STR REVISION_SUFFIX "-" MILESTONE " (built " __DATE__ " " __TIME__ ")");
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// version string
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Utils::Hook::Set<char*>(0x60BD56, "IW4x (r" REVISION_STR ")");
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Utils::Hook::Set<char*>(0x60BD56, "IW4x (r" REVISION_STR REVISION_SUFFIX ")");
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// console title
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Utils::Hook::Set<char*>(0x4289E8, "IW4x (r" REVISION_STR "): Console");
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Utils::Hook::Set<char*>(0x4289E8, "IW4x (r" REVISION_STR REVISION_SUFFIX "): Console");
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// window title
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Utils::Hook::Set<char*>(0x5076A0, "IW4x: Multiplayer");
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@ -112,6 +112,11 @@
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#define MILESTONE "beta"
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#define REVISION_STR STRINGIZE(REVISION)
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#if !REVISION_CLEAN
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#define REVISION_SUFFIX "*"
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#else
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#define REVISION_SUFFIX ""
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#endif
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#define VERSION 4,2,REVISION
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#define VERSION_STR "4.2." REVISION_STR
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