Use auto
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@ -131,8 +131,8 @@ namespace Components
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{
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{
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if (i + 1 >= tokens.size()) break;
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if (i + 1 >= tokens.size()) break;
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const std::string key = tokens[i];
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const auto& key = tokens[i];
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const std::string value = tokens[i + 1];
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const auto& value = tokens[i + 1];
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mapRotationPair.push_back(std::make_pair(key, value));
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mapRotationPair.push_back(std::make_pair(key, value));
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}
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}
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@ -143,7 +143,7 @@ namespace Components
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rotation.clear();
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rotation.clear();
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for (auto j = 0u; j < mapRotationPair.size(); j++)
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for (auto j = 0u; j < mapRotationPair.size(); j++)
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{
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{
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std::pair<std::string, std::string> pair = mapRotationPair[j];
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const auto& pair = mapRotationPair[j];
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rotation.append(pair.first);
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rotation.append(pair.first);
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rotation.append(" ");
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rotation.append(" ");
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rotation.append(pair.second);
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rotation.append(pair.second);
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@ -196,7 +196,7 @@ namespace Components
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if (Dedicated::SVRandomMapRotation.get<bool>())
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if (Dedicated::SVRandomMapRotation.get<bool>())
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{
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{
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Logger::Print("Randomizing map rotaion\n");
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Logger::Print("Randomizing map rotation\n");
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Dedicated::RandomizeMapRotation();
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Dedicated::RandomizeMapRotation();
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}
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}
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else
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else
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