From da59feb2d67d25d1fcbdc8fd629740823666bcb6 Mon Sep 17 00:00:00 2001 From: momo5502 Date: Fri, 23 Dec 2016 00:24:25 +0100 Subject: [PATCH] [ZoneBuilder] Inline pointer conversion --- src/Components/Modules/ZoneBuilder.hpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Components/Modules/ZoneBuilder.hpp b/src/Components/Modules/ZoneBuilder.hpp index 7a164bc6..3f5b5b90 100644 --- a/src/Components/Modules/ZoneBuilder.hpp +++ b/src/Components/Modules/ZoneBuilder.hpp @@ -22,7 +22,7 @@ namespace Components void storePointer(const void* pointer); template - T* getPointer(const T* pointer) { return reinterpret_cast(this->safeGetPointer(pointer)); } + inline T* getPointer(const T* pointer) { return reinterpret_cast(this->safeGetPointer(pointer)); } int findAsset(Game::XAssetType type, std::string name); Game::XAsset* getAsset(int index);