Merge pull request #353 from diamante0018/develop
[General] Make some improvements
This commit is contained in:
commit
d915481928
@ -4,7 +4,7 @@ namespace Components
|
||||
{
|
||||
Ceg::Ceg()
|
||||
{
|
||||
Utils::Hook::Signature signature(0x401000, 0x740000);
|
||||
Utils::Hook::Signature signature(0x401000, 0x340000);
|
||||
|
||||
// Generic killer caller.
|
||||
signature.add({
|
||||
@ -45,5 +45,11 @@ namespace Components
|
||||
Utils::Hook::Set<BYTE>(0x4F4CF0, 0xC3);
|
||||
Utils::Hook::Set<BYTE>(0x432180, 0xC3);
|
||||
Utils::Hook::Set<BYTE>(0x461930, 0xC3);
|
||||
|
||||
// Looking for stuff in the registry
|
||||
Utils::Hook::Nop(0x4826F8, 5);
|
||||
|
||||
// Live_Init
|
||||
Utils::Hook::Nop(0x420937, 5);
|
||||
}
|
||||
}
|
||||
|
@ -213,6 +213,11 @@ namespace Components
|
||||
}
|
||||
}
|
||||
|
||||
void Debug::Com_Assert_f()
|
||||
{
|
||||
assert(("a", false));
|
||||
}
|
||||
|
||||
void Debug::CL_InitDebugDvars()
|
||||
{
|
||||
static const char* debugOverlayNames_0[] =
|
||||
@ -236,5 +241,7 @@ namespace Components
|
||||
|
||||
// Hook end of CG_DrawDebugOverlays (This is to ensure some checks are done before our hook is executed).
|
||||
Utils::Hook(0x49CB0A, CG_DrawDebugOverlays_Hk, HOOK_JUMP).install()->quick();
|
||||
|
||||
Utils::Hook::Set<void(*)()>(0x60BCEA, Com_Assert_f);
|
||||
}
|
||||
}
|
||||
|
@ -31,6 +31,8 @@ namespace Components
|
||||
|
||||
static void CG_DrawDebugOverlays_Hk(int localClientNum);
|
||||
|
||||
static void Com_Assert_f();
|
||||
|
||||
static void CL_InitDebugDvars();
|
||||
};
|
||||
}
|
||||
|
@ -26,25 +26,33 @@ namespace Components
|
||||
|
||||
void Logger::MessagePrint(const int channel, const std::string& msg)
|
||||
{
|
||||
std::string out = msg;
|
||||
|
||||
// Filter out coloured strings
|
||||
if (out[0] == '^' && out[1] != '\0')
|
||||
{
|
||||
out = out.substr(2);
|
||||
}
|
||||
|
||||
if (Flags::HasFlag("stdout") || Loader::IsPerformingUnitTests())
|
||||
{
|
||||
printf("%s", msg.data());
|
||||
printf("%s", out.data());
|
||||
fflush(stdout);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!Logger::IsConsoleReady())
|
||||
{
|
||||
OutputDebugStringA(msg.data());
|
||||
OutputDebugStringA(out.data());
|
||||
}
|
||||
|
||||
if (!Game::Sys_IsMainThread())
|
||||
{
|
||||
Logger::EnqueueMessage(msg);
|
||||
Logger::EnqueueMessage(out);
|
||||
}
|
||||
else
|
||||
{
|
||||
Game::Com_PrintMessage(channel, msg.data(), 0);
|
||||
Game::Com_PrintMessage(channel, out.data(), 0);
|
||||
}
|
||||
}
|
||||
|
||||
@ -54,7 +62,8 @@ namespace Components
|
||||
const auto msg = std::vformat(fmt, args);
|
||||
const auto out = std::format("Debug:\n {}\nFile: {}\nLine: {}\n", msg, loc.file_name(), loc.line());
|
||||
#else
|
||||
const auto out = "^2" + std::vformat(fmt, args);
|
||||
const auto msg = std::vformat(fmt, args);
|
||||
const auto out = std::format("^2{}\n", msg);
|
||||
#endif
|
||||
|
||||
Logger::MessagePrint(Game::CON_CHANNEL_DONT_FILTER, out);
|
||||
|
@ -16,7 +16,6 @@ namespace Components
|
||||
|
||||
static void Flush();
|
||||
|
||||
static void MessagePrint(int channel, const std::string& msg);
|
||||
static void PrintInternal(int channel, std::string_view fmt, std::format_args&& args);
|
||||
static void ErrorInternal(Game::errorParm_t error, std::string_view fmt, std::format_args&& args);
|
||||
static void PrintErrorInternal(int channel, std::string_view fmt, std::format_args&& args);
|
||||
@ -99,6 +98,7 @@ namespace Components
|
||||
static std::vector<Network::Address> LoggingAddresses[2];
|
||||
static void(*PipeCallback)(const std::string&);
|
||||
|
||||
static void MessagePrint(int channel, const std::string& msg);
|
||||
static void Frame();
|
||||
static void G_LogPrintfStub(const char* fmt, ...);
|
||||
static void PrintMessageStub();
|
||||
|
@ -2,57 +2,57 @@
|
||||
|
||||
namespace Components
|
||||
{
|
||||
Dvar::Var PlayerName::sv_allowColoredNames;
|
||||
Dvar::Var PlayerName::sv_allowColoredNames;
|
||||
|
||||
void PlayerName::UserInfoCopy(char* buffer, const char* name, const size_t size)
|
||||
{
|
||||
if (!sv_allowColoredNames.get<bool>())
|
||||
{
|
||||
char nameBuffer[64] = {0};
|
||||
TextRenderer::StripColors(name, nameBuffer, sizeof(nameBuffer));
|
||||
TextRenderer::StripAllTextIcons(nameBuffer, buffer, size);
|
||||
}
|
||||
else
|
||||
{
|
||||
TextRenderer::StripAllTextIcons(name, buffer, size);
|
||||
}
|
||||
void PlayerName::UserInfoCopy(char* buffer, const char* name, const size_t size)
|
||||
{
|
||||
if (!sv_allowColoredNames.get<bool>())
|
||||
{
|
||||
char nameBuffer[64] = {0};
|
||||
TextRenderer::StripColors(name, nameBuffer, sizeof(nameBuffer));
|
||||
TextRenderer::StripAllTextIcons(nameBuffer, buffer, size);
|
||||
}
|
||||
else
|
||||
{
|
||||
TextRenderer::StripAllTextIcons(name, buffer, size);
|
||||
}
|
||||
|
||||
std::string readablePlayerName(buffer);
|
||||
readablePlayerName = Utils::String::Trim(readablePlayerName);
|
||||
std::string readablePlayerName(buffer);
|
||||
readablePlayerName = Utils::String::Trim(readablePlayerName);
|
||||
|
||||
if (readablePlayerName.size() < 3)
|
||||
{
|
||||
strncpy(buffer, "Unknown Soldier", size);
|
||||
}
|
||||
}
|
||||
if (readablePlayerName.size() < 3)
|
||||
{
|
||||
strncpy(buffer, "Unknown Soldier", size);
|
||||
}
|
||||
}
|
||||
|
||||
__declspec(naked) void PlayerName::ClientCleanName()
|
||||
{
|
||||
__asm
|
||||
{
|
||||
mov eax, [esp + 4h] // length
|
||||
__declspec(naked) void PlayerName::ClientCleanName()
|
||||
{
|
||||
__asm
|
||||
{
|
||||
mov eax, [esp + 4h] // length
|
||||
|
||||
push eax
|
||||
push eax
|
||||
|
||||
push ecx // name
|
||||
push edx // buffer
|
||||
push ecx // name
|
||||
push edx // buffer
|
||||
|
||||
call UserInfoCopy
|
||||
call UserInfoCopy
|
||||
|
||||
add esp, 0Ch
|
||||
retn
|
||||
}
|
||||
}
|
||||
add esp, 0Ch
|
||||
retn
|
||||
}
|
||||
}
|
||||
|
||||
char* PlayerName::GetClientName(int localClientNum, int index, char* buf, size_t size)
|
||||
{
|
||||
Game::CL_GetClientName(localClientNum, index, buf, size);
|
||||
char* PlayerName::GetClientName(int localClientNum, int index, char* buf, size_t size)
|
||||
{
|
||||
Game::CL_GetClientName(localClientNum, index, buf, size);
|
||||
|
||||
// Append clantag to username & remove the colors
|
||||
strncpy_s(buf, size, TextRenderer::StripColors(ClanTags::GetUserClantag(index, buf)).data(), size);
|
||||
// Append clantag to username & remove the colors
|
||||
strncpy_s(buf, size, TextRenderer::StripColors(ClanTags::GetUserClantag(index, buf)).data(), size);
|
||||
|
||||
return buf;
|
||||
}
|
||||
return buf;
|
||||
}
|
||||
|
||||
char* PlayerName::CleanStrStub(char* string)
|
||||
{
|
||||
|
@ -7070,6 +7070,8 @@ namespace Game
|
||||
entityState_s noDeltaEntities[1024];
|
||||
};
|
||||
|
||||
static_assert(sizeof(clientStatic_t) == 0xA7AEC);
|
||||
|
||||
struct ConDrawInputGlob
|
||||
{
|
||||
char autoCompleteChoice[64];
|
||||
|
@ -9,7 +9,7 @@ namespace Utils
|
||||
{
|
||||
if (this->signatures.empty()) return;
|
||||
|
||||
char* _start = reinterpret_cast<char*>(this->start);
|
||||
char* _start = static_cast<char*>(this->start);
|
||||
|
||||
unsigned int sigCount = this->signatures.size();
|
||||
Hook::Signature::Container* containers = this->signatures.data();
|
||||
|
Loading…
Reference in New Issue
Block a user