Merge pull request #353 from diamante0018/develop

[General] Make some improvements
This commit is contained in:
Dss0 2022-07-11 11:54:17 +02:00 committed by GitHub
commit d915481928
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GPG Key ID: 4AEE18F83AFDEB23
8 changed files with 74 additions and 48 deletions

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@ -4,7 +4,7 @@ namespace Components
{
Ceg::Ceg()
{
Utils::Hook::Signature signature(0x401000, 0x740000);
Utils::Hook::Signature signature(0x401000, 0x340000);
// Generic killer caller.
signature.add({
@ -45,5 +45,11 @@ namespace Components
Utils::Hook::Set<BYTE>(0x4F4CF0, 0xC3);
Utils::Hook::Set<BYTE>(0x432180, 0xC3);
Utils::Hook::Set<BYTE>(0x461930, 0xC3);
// Looking for stuff in the registry
Utils::Hook::Nop(0x4826F8, 5);
// Live_Init
Utils::Hook::Nop(0x420937, 5);
}
}

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@ -213,6 +213,11 @@ namespace Components
}
}
void Debug::Com_Assert_f()
{
assert(("a", false));
}
void Debug::CL_InitDebugDvars()
{
static const char* debugOverlayNames_0[] =
@ -236,5 +241,7 @@ namespace Components
// Hook end of CG_DrawDebugOverlays (This is to ensure some checks are done before our hook is executed).
Utils::Hook(0x49CB0A, CG_DrawDebugOverlays_Hk, HOOK_JUMP).install()->quick();
Utils::Hook::Set<void(*)()>(0x60BCEA, Com_Assert_f);
}
}

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@ -31,6 +31,8 @@ namespace Components
static void CG_DrawDebugOverlays_Hk(int localClientNum);
static void Com_Assert_f();
static void CL_InitDebugDvars();
};
}

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@ -26,25 +26,33 @@ namespace Components
void Logger::MessagePrint(const int channel, const std::string& msg)
{
std::string out = msg;
// Filter out coloured strings
if (out[0] == '^' && out[1] != '\0')
{
out = out.substr(2);
}
if (Flags::HasFlag("stdout") || Loader::IsPerformingUnitTests())
{
printf("%s", msg.data());
printf("%s", out.data());
fflush(stdout);
return;
}
if (!Logger::IsConsoleReady())
{
OutputDebugStringA(msg.data());
OutputDebugStringA(out.data());
}
if (!Game::Sys_IsMainThread())
{
Logger::EnqueueMessage(msg);
Logger::EnqueueMessage(out);
}
else
{
Game::Com_PrintMessage(channel, msg.data(), 0);
Game::Com_PrintMessage(channel, out.data(), 0);
}
}
@ -54,7 +62,8 @@ namespace Components
const auto msg = std::vformat(fmt, args);
const auto out = std::format("Debug:\n {}\nFile: {}\nLine: {}\n", msg, loc.file_name(), loc.line());
#else
const auto out = "^2" + std::vformat(fmt, args);
const auto msg = std::vformat(fmt, args);
const auto out = std::format("^2{}\n", msg);
#endif
Logger::MessagePrint(Game::CON_CHANNEL_DONT_FILTER, out);

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@ -16,7 +16,6 @@ namespace Components
static void Flush();
static void MessagePrint(int channel, const std::string& msg);
static void PrintInternal(int channel, std::string_view fmt, std::format_args&& args);
static void ErrorInternal(Game::errorParm_t error, std::string_view fmt, std::format_args&& args);
static void PrintErrorInternal(int channel, std::string_view fmt, std::format_args&& args);
@ -99,6 +98,7 @@ namespace Components
static std::vector<Network::Address> LoggingAddresses[2];
static void(*PipeCallback)(const std::string&);
static void MessagePrint(int channel, const std::string& msg);
static void Frame();
static void G_LogPrintfStub(const char* fmt, ...);
static void PrintMessageStub();

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@ -2,57 +2,57 @@
namespace Components
{
Dvar::Var PlayerName::sv_allowColoredNames;
Dvar::Var PlayerName::sv_allowColoredNames;
void PlayerName::UserInfoCopy(char* buffer, const char* name, const size_t size)
{
if (!sv_allowColoredNames.get<bool>())
{
char nameBuffer[64] = {0};
TextRenderer::StripColors(name, nameBuffer, sizeof(nameBuffer));
TextRenderer::StripAllTextIcons(nameBuffer, buffer, size);
}
else
{
TextRenderer::StripAllTextIcons(name, buffer, size);
}
void PlayerName::UserInfoCopy(char* buffer, const char* name, const size_t size)
{
if (!sv_allowColoredNames.get<bool>())
{
char nameBuffer[64] = {0};
TextRenderer::StripColors(name, nameBuffer, sizeof(nameBuffer));
TextRenderer::StripAllTextIcons(nameBuffer, buffer, size);
}
else
{
TextRenderer::StripAllTextIcons(name, buffer, size);
}
std::string readablePlayerName(buffer);
readablePlayerName = Utils::String::Trim(readablePlayerName);
std::string readablePlayerName(buffer);
readablePlayerName = Utils::String::Trim(readablePlayerName);
if (readablePlayerName.size() < 3)
{
strncpy(buffer, "Unknown Soldier", size);
}
}
if (readablePlayerName.size() < 3)
{
strncpy(buffer, "Unknown Soldier", size);
}
}
__declspec(naked) void PlayerName::ClientCleanName()
{
__asm
{
mov eax, [esp + 4h] // length
__declspec(naked) void PlayerName::ClientCleanName()
{
__asm
{
mov eax, [esp + 4h] // length
push eax
push eax
push ecx // name
push edx // buffer
push ecx // name
push edx // buffer
call UserInfoCopy
call UserInfoCopy
add esp, 0Ch
retn
}
}
add esp, 0Ch
retn
}
}
char* PlayerName::GetClientName(int localClientNum, int index, char* buf, size_t size)
{
Game::CL_GetClientName(localClientNum, index, buf, size);
char* PlayerName::GetClientName(int localClientNum, int index, char* buf, size_t size)
{
Game::CL_GetClientName(localClientNum, index, buf, size);
// Append clantag to username & remove the colors
strncpy_s(buf, size, TextRenderer::StripColors(ClanTags::GetUserClantag(index, buf)).data(), size);
// Append clantag to username & remove the colors
strncpy_s(buf, size, TextRenderer::StripColors(ClanTags::GetUserClantag(index, buf)).data(), size);
return buf;
}
return buf;
}
char* PlayerName::CleanStrStub(char* string)
{

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@ -7070,6 +7070,8 @@ namespace Game
entityState_s noDeltaEntities[1024];
};
static_assert(sizeof(clientStatic_t) == 0xA7AEC);
struct ConDrawInputGlob
{
char autoCompleteChoice[64];

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@ -9,7 +9,7 @@ namespace Utils
{
if (this->signatures.empty()) return;
char* _start = reinterpret_cast<char*>(this->start);
char* _start = static_cast<char*>(this->start);
unsigned int sigCount = this->signatures.size();
Hook::Signature::Container* containers = this->signatures.data();