[FileSystem] Remove debug message
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@ -494,7 +494,7 @@ namespace Components
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}
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});
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//AntiCheat::AcquireDebugPriviledge(hToken);
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//AntiCheat::AcquireDebugPrivilege(hToken);
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DWORD dwSize = 0;
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PVOID pTokenInfo = nullptr;
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@ -607,7 +607,7 @@ namespace Components
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#endif
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}
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void AntiCheat::AcquireDebugPriviledge(HANDLE hToken)
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void AntiCheat::AcquireDebugPrivilege(HANDLE hToken)
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{
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LUID luid;
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TOKEN_PRIVILEGES tp = { 0 };
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@ -87,7 +87,7 @@ namespace Components
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static void DObjGetWorldTagPosStub();
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static void AimTargetGetTagPosStub();
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static void AcquireDebugPriviledge(HANDLE hToken);
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static void AcquireDebugPrivilege(HANDLE hToken);
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static NTSTATUS NTAPI NtCreateThreadExStub(PHANDLE hThread, ACCESS_MASK desiredAccess, LPVOID objectAttributes, HANDLE processHandle, LPTHREAD_START_ROUTINE startAddress, LPVOID parameter, BOOL createSuspended, DWORD stackZeroBits, DWORD sizeOfStackCommit, DWORD sizeOfStackReserve, LPVOID bytesBuffer);
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static int ValidateThreadTermination(void* addr);
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@ -251,14 +251,7 @@ namespace Components
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int FileSystem::ExecIsFSStub(const char* execFilename)
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{
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bool result = !File(execFilename).exists();
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if (execFilename == "mp/stats_init.cfg"s)
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{
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OutputDebugStringA("");
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}
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return result;
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return !File(execFilename).exists();
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}
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void FileSystem::FsStartupSync(const char* a1)
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