[General]: Remove broken patch (#1038)
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@ -29,12 +29,6 @@ namespace Components
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return size;
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}
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int Security::SV_CanReplaceServerCommand_Hk([[maybe_unused]] Game::client_s* client, [[maybe_unused]] const char* cmd)
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{
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// This is a fix copied from V2. As I don't have time to investigate, let's simply trust them
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return -1;
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}
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long Security::AtolAdjustPlayerLimit(const char* string)
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{
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return std::min<long>(std::atol(string), 18);
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@ -140,7 +134,6 @@ namespace Components
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// Exploit fixes
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Utils::Hook(0x414D92, Msg_ReadBitsCompressCheckSV, HOOK_CALL).install()->quick(); // SV_ExecuteClientCommands
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Utils::Hook(0x4A9F56, Msg_ReadBitsCompressCheckCL, HOOK_CALL).install()->quick(); // CL_ParseServerMessage
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Utils::Hook(0x407376, SV_CanReplaceServerCommand_Hk, HOOK_CALL).install()->quick(); // SV_CanReplaceServerCommand
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Utils::Hook::Set<std::uint8_t>(0x412370, 0xC3); // SV_SteamAuthClient
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Utils::Hook::Set<std::uint8_t>(0x5A8C70, 0xC3); // CL_HandleRelayPacket
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@ -11,8 +11,6 @@ namespace Components
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static int Msg_ReadBitsCompressCheckCL(const unsigned char* from, unsigned char* to, int size);
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private:
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static int SV_CanReplaceServerCommand_Hk(Game::client_s* client, const char* cmd);
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static long AtolAdjustPlayerLimit(const char* string);
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static void SelectStringTableEntryInDvar_Stub();
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