[IMaterial] Indentation

This commit is contained in:
momo5502 2017-04-24 21:14:32 +02:00
parent e2bad62c70
commit cdf759736f

View File

@ -60,7 +60,7 @@ namespace Assets
{
// Workaround for effect techsets having _nofog suffix
std::string suffix;
if(Utils::String::StartsWith(techset, "effect_") && Utils::String::EndsWith(techset, "_nofog"))
if (Utils::String::StartsWith(techset, "effect_") && Utils::String::EndsWith(techset, "_nofog"))
{
suffix = "_nofog";
Utils::String::Replace(techset, suffix, "");
@ -166,7 +166,7 @@ namespace Assets
}
}, asset, false);
if(!replacementFound && asset->techniqueSet)
if (!replacementFound && asset->techniqueSet)
{
Components::Logger::Print("No replacement found for material %s with techset %s\n", asset->name, asset->techniqueSet->name);
}