diff --git a/src/Components/Modules/Dedicated.cpp b/src/Components/Modules/Dedicated.cpp index a5748d8a..5a82ea4a 100644 --- a/src/Components/Modules/Dedicated.cpp +++ b/src/Components/Modules/Dedicated.cpp @@ -70,7 +70,6 @@ namespace Components Command::Execute("xblive_privateserver 0"); Command::Execute("xstartprivatematch"); //Command::Execute("xstartlobby"); - Command::Execute("sv_network_fps 1000"); Command::Execute("cl_maxpackets 125"); Command::Execute("snaps 30"); Command::Execute("com_maxfps 125"); diff --git a/src/Components/Modules/Dvar.cpp b/src/Components/Modules/Dvar.cpp index ea041d37..d20d8540 100644 --- a/src/Components/Modules/Dvar.cpp +++ b/src/Components/Modules/Dvar.cpp @@ -251,7 +251,7 @@ namespace Components const Game::dvar_t* Dvar::Dvar_RegisterSVNetworkFps(const char* dvarName, int value, int min, int /*max*/, std::uint16_t /*flags*/, const char* description) { // bump limit up to 1000 - return Game::Dvar_RegisterInt(dvarName, value, min, 1000, Game::DVAR_NONE, description); + return Game::Dvar_RegisterInt(dvarName, Dedicated::IsEnabled() ? 1000 : value, min, 1000, Game::DVAR_NONE, description); } const Game::dvar_t* Dvar::Dvar_RegisterPerkExtendedMeleeRange(const char* dvarName, float value, float min, float /*max*/, std::uint16_t flags, const char* description) diff --git a/src/Game/Structs.hpp b/src/Game/Structs.hpp index 257044a1..0d9aac9e 100644 --- a/src/Game/Structs.hpp +++ b/src/Game/Structs.hpp @@ -1,6 +1,6 @@ #pragma once -#define PROTOCOL 0x97 +#define PROTOCOL 0x98 #define NUM_CUSTOM_CLASSES 15 #define FX_ELEM_FIELD_COUNT 90