AntiCheat refactoring part 3
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@ -1455,7 +1455,7 @@ namespace Components
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AntiCheat::EmptyHash();
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AntiCheat::EmptyHash();
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}
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}
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bool Zones::CheckGameMapSp(int type)
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__declspec(noinline) bool Zones::CheckGameMapSp(int type)
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{
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{
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if (Zones::Version() >= VERSION_ALPHA2)
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if (Zones::Version() >= VERSION_ALPHA2)
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{
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{
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@ -1472,11 +1472,11 @@ namespace Components
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pushad
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pushad
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push eax
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push eax
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call CheckGameMapSp
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call Zones::CheckGameMapSp
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add esp, 4h
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add esp, 4h
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test eax, eax
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test al, al
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jz returnSafe
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jnz returnSafe
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popad
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popad
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push 4189AEh
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push 4189AEh
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