[ZoneBuilder] Force sound loading, structs aren't touched

This commit is contained in:
momo5502 2016-11-29 21:33:31 +01:00
parent 4d517f2895
commit c8a5268c2e

View File

@ -515,7 +515,7 @@ namespace Components
Utils::Hook::Set<BYTE>(0x407BAA, 0xEB);
// Don't load sounds
Utils::Hook::Set<BYTE>(0x334D41, 0xC3);
//Utils::Hook::Set<BYTE>(0x413430, 0xC3);
// Don't display errors when assets are missing (we might manually build those)
Utils::Hook::Nop(0x5BB3F2, 5);