Nodes use network order for ports.
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@ -15,11 +15,11 @@ namespace Components
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}
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void Network::Address::SetPort(unsigned short port)
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{
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this->address.port = ntohs(port);
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this->address.port = htons(port);
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};
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unsigned short Network::Address::GetPort()
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{
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return htons(this->address.port);
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return ntohs(this->address.port);
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}
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void Network::Address::SetIP(DWORD ip)
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{
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@ -60,7 +60,7 @@ namespace Components
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Network::Address address;
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address.SetIP(this->ip);
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address.SetPort(this->port);
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address.SetPort(ntohs(this->port));
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address.SetType(Game::netadrtype_t::NA_IP);
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return address;
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@ -69,7 +69,7 @@ namespace Components
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void fromNetAddress(Network::Address address)
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{
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this->ip = address.GetIP();
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this->port = address.GetPort();
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this->port = htons(address.GetPort());
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}
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};
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#pragma pack(pop)
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