[Console] Update color for ingame console
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@ -502,7 +502,7 @@ namespace Components
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{ "con_inputBoxColor", { 0.20f, 0.20f, 0.20f, 1.00f } },
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{ "con_inputBoxColor", { 0.20f, 0.20f, 0.20f, 1.00f } },
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{ "con_inputHintBoxColor", { 0.30f, 0.30f, 0.30f, 1.00f } },
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{ "con_inputHintBoxColor", { 0.30f, 0.30f, 0.30f, 1.00f } },
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{ "con_outputBarColor", { 0.50f, 0.50f, 0.50f, 0.60f } },
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{ "con_outputBarColor", { 0.50f, 0.50f, 0.50f, 0.60f } },
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{ "con_outputSliderColor", { 0.35f, 0.50f, 0.00f, 0.60f } },
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{ "con_outputSliderColor", { 0.70f, 1.00f, 0.00f, 1.00f } },
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{ "con_outputWindowColor", { 0.25f, 0.25f, 0.25f, 0.85f } },
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{ "con_outputWindowColor", { 0.25f, 0.25f, 0.25f, 0.85f } },
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};
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};
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@ -527,8 +527,9 @@ namespace Components
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Utils::Hook::Set<char*>(0x5A44B4, "IW4x: " VERSION "> ");
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Utils::Hook::Set<char*>(0x5A44B4, "IW4x: " VERSION "> ");
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// Patch console color
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// Patch console color
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static float consoleColor[] = { 0.53f, 0.75f, 0.00f, 1.00f };
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static float consoleColor[] = { 0.70f, 1.00f, 0.00f, 1.00f };
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Utils::Hook::Set<float*>(0x5A451A, consoleColor);
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Utils::Hook::Set<float*>(0x5A451A, consoleColor);
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Utils::Hook::Set<float*>(0x5A4400, consoleColor);
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// Internal console
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// Internal console
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Utils::Hook(0x4F690C, Console::ToggleConsole, HOOK_CALL).Install()->Quick();
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Utils::Hook(0x4F690C, Console::ToggleConsole, HOOK_CALL).Install()->Quick();
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