[QuickPatch] Optimize selectStringTableEntryInDvar expression
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@ -124,7 +124,7 @@ namespace Components
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std::string dvarName = args[3];
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std::string dvarName = args[3];
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Game::dvar_t* dvar = Game::Dvar_FindVar(dvarName.data());
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Game::dvar_t* dvar = Game::Dvar_FindVar(dvarName.data());
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if (Command::Find(dvarName) || (dvar && (dvar->flags & Game::DVAR_FLAG_WRITEPROTECTED || dvar->flags & Game::DVAR_FLAG_CHEAT || dvar->flags & Game::DVAR_FLAG_READONLY)))
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if (Command::Find(dvarName) || (dvar && (dvar->flags & (Game::DVAR_FLAG_WRITEPROTECTED | Game::DVAR_FLAG_CHEAT | Game::DVAR_FLAG_READONLY))))
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{
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{
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return;
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return;
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}
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}
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