[IFxWorld] Fix missing block pop

This commit is contained in:
momo5502 2017-03-20 21:20:19 +01:00
parent 19b6203272
commit bf86ba7033

View File

@ -156,7 +156,9 @@ namespace Assets
}
SaveLogExit();
buffer->popBlock();
}
void IFxWorld::mark(Game::XAssetHeader header, Components::ZoneBuilder::Zone* builder)
{
Game::FxWorld* asset = header.fxWorld;