diff --git a/src/Game/Structs.hpp b/src/Game/Structs.hpp index 3f7de5c0..16a40cdd 100644 --- a/src/Game/Structs.hpp +++ b/src/Game/Structs.hpp @@ -142,16 +142,16 @@ namespace Game DVAR_CHEAT = 1 << 2, // Can not be changed if cheats are disabled DVAR_CODINFO = 1 << 3, // On change, this is sent to all clients (if you are host) DVAR_SCRIPTINFO = 1 << 4, - DVAR_UNKNOWN20 = 1 << 5, - DVAR_CHANGEABLE_RESET = 1 << 6, - DVAR_UNKNOWN80 = 1 << 7, + DVAR_TEMP = 1 << 5, // Best educated guess + DVAR_SAVED = 1 << 6, + DVAR_INTERNAL = 1 << 7, // Best educated guess DVAR_EXTERNAL = 1 << 8, // Created by a set command DVAR_USERINFO = 1 << 9, // Sent to server on connect or change DVAR_SERVERINFO = 1 << 10, // Sent in response to front end requests DVAR_INIT = 1 << 11, // Don't allow change from console at all DVAR_SYSTEMINFO = 1 << 12, // Will be duplicated on all clients DVAR_ROM = 1 << 13, // Display only, cannot be set by user at all - DVAR_SAVED = 1 << 14, + DVAR_CHANGEABLE_RESET = 1 << 14, DVAR_AUTOEXEC = 1 << 15, // isLoadingAutoExecGlobalFlag is always false so it should be never set by the game };