From b92ee0880e20bcd9a580394fbcbd691a9b12ce50 Mon Sep 17 00:00:00 2001 From: INeedBots Date: Sat, 14 Nov 2020 02:47:35 -0600 Subject: [PATCH] [Bots] Added structs needed for GSC bot commands --- src/Components/Modules/Bots.cpp | 65 +++++++++++++++++++++++++++++++++ 1 file changed, 65 insertions(+) diff --git a/src/Components/Modules/Bots.cpp b/src/Components/Modules/Bots.cpp index a7cdc99f..20d6f18c 100644 --- a/src/Components/Modules/Bots.cpp +++ b/src/Components/Modules/Bots.cpp @@ -1,9 +1,74 @@ #include "STDInclude.hpp" +#define KEY_MASK_FIRE 1 +#define KEY_MASK_SPRINT 2 +#define KEY_MASK_MELEE 4 +#define KEY_MASK_RELOAD 16 +#define KEY_MASK_LEANLEFT 64 +#define KEY_MASK_LEANRIGHT 128 +#define KEY_MASK_PRONE 256 +#define KEY_MASK_CROUCH 512 +#define KEY_MASK_JUMP 1024 +#define KEY_MASK_ADS_MODE 2048 +#define KEY_MASK_TEMP_ACTION 4096 +#define KEY_MASK_HOLDBREATH 8192 +#define KEY_MASK_FRAG 16384 +#define KEY_MASK_SMOKE 32768 +#define KEY_MASK_NIGHTVISION 262144 +#define KEY_MASK_ADS 524288 +#define KEY_MASK_USE 0x28 + namespace Components { std::vector Bots::BotNames; + typedef struct BotMovementInfo_t + { + /* Actions */ + int buttons; + /* Movement */ + int8 forward; + int8 right; + /* Weapon */ + unsigned short weapon; + } BotMovementInfo_t; + + BotMovementInfo_t g_botai[18]; + + struct BotAction_t + { + const char* action; + int key; + }; + + const BotAction_t BotActions[] = + { + { "gostand", KEY_MASK_JUMP }, + { "gocrouch", KEY_MASK_CROUCH }, + { "goprone", KEY_MASK_PRONE }, + { "fire", KEY_MASK_FIRE }, + { "melee", KEY_MASK_MELEE }, + { "frag", KEY_MASK_FRAG }, + { "smoke", KEY_MASK_SMOKE }, + { "reload", KEY_MASK_RELOAD }, + { "sprint", KEY_MASK_SPRINT }, + { "leanleft", KEY_MASK_LEANLEFT }, + { "leanright", KEY_MASK_LEANRIGHT }, + { "ads", KEY_MASK_ADS_MODE }, + { "holdbreath", KEY_MASK_HOLDBREATH }, + { "use", KEY_MASK_USE }, + { "0", 8 }, + { "1", 32 }, + { "2", 65536 }, + { "3", 131072 }, + { "4", 1048576 }, + { "5", 2097152 }, + { "6", 4194304 }, + { "7", 8388608 }, + { "8", 16777216 }, + { "9", 33554432 }, + }; + void Bots::BuildConnectString(char* buffer, const char* connectString, int num, int, int protocol, int checksum, int statVer, int statStuff, int port) { static int botId = 0;