FontIcon tabs vs spaces stuff
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@ -1348,7 +1348,7 @@ namespace Game
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__declspec(naked) Glyph* R_GetCharacterGlyph(Font_s* /*font*/, unsigned int /*letter*/)
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{
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__asm
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__asm
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{
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push eax
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pushad
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@ -1397,7 +1397,7 @@ namespace Game
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__declspec(naked) void RB_DrawChar(Material* /*material*/, float /*x*/, float /*y*/, float /*w*/, float /*h*/, float /*sinAngle*/, float /*cosAngle*/, Glyph* /*glyph*/, unsigned int /*color*/)
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{
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__asm
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__asm
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{
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pushad
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@ -1422,7 +1422,7 @@ namespace Game
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__declspec(naked) void RB_DrawStretchPicRotate(Material* /*material*/, float /*x*/, float /*y*/, float /*w*/, float /*h*/, float /*s0*/, float /*t0*/, float /*s1*/, float /*t1*/, float /*sinAngle*/, float /*cosAngle*/, unsigned int /*color*/)
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{
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__asm
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__asm
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{
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pushad
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