woops
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@ -1912,26 +1912,6 @@ namespace Game
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TEAM_NUM_TEAMS = 0x4,
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};
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struct clientState_s_borked
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{
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team_t team;
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int modelindex;
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int dualWielding;
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int riotShieldNext;
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int attachModelIndex[6];
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int attachTagIndex[6];
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char name[16];
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float maxSprintTimeMultiplier;
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int rank;
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int prestige;
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unsigned int perks[2];
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int diveState;
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int voiceConnectivityBits;
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unsigned int playerCardIcon;
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unsigned int playerCardTitle;
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unsigned int playerCardNameplate;
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};
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struct clientState_s
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{
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int clientIndex;
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