fix(serverlist): remove macro that stops the master from working

This commit is contained in:
Diavolo 2023-08-29 22:18:38 +02:00
parent adee95a9de
commit b6c1089b1a

View File

@ -361,7 +361,6 @@ namespace Components
{ {
Discovery::Perform(); Discovery::Perform();
} }
#ifdef IW4_USE_MASTER_SERVER
else if (IsOnlineList()) else if (IsOnlineList())
{ {
const auto masterPort = (*Game::com_masterPort)->current.unsignedInt; const auto masterPort = (*Game::com_masterPort)->current.unsignedInt;
@ -389,7 +388,6 @@ namespace Components
// TODO: Figure out what to do with this. Leave it to avoid breaking other code // TODO: Figure out what to do with this. Leave it to avoid breaking other code
RefreshContainer.host = Network::Address(std::format("{}:{}", masterServerName, masterPort)); RefreshContainer.host = Network::Address(std::format("{}:{}", masterServerName, masterPort));
} }
#endif
else if (IsFavouriteList()) else if (IsFavouriteList())
{ {
LoadFavourties(); LoadFavourties();