Servercount and discovery tests.
This commit is contained in:
parent
0bbcff083b
commit
b514b9fb9d
@ -27,6 +27,7 @@ namespace Components
|
||||
Loader::Register(new UIFeeder());
|
||||
Loader::Register(new UIScript());
|
||||
Loader::Register(new FastFiles());
|
||||
Loader::Register(new Discovery());
|
||||
Loader::Register(new Materials());
|
||||
Loader::Register(new FileSystem());
|
||||
Loader::Register(new QuickPatch());
|
||||
|
@ -38,6 +38,7 @@ namespace Components
|
||||
#include "Modules\UIFeeder.hpp"
|
||||
#include "Modules\UIScript.hpp"
|
||||
#include "Modules\Dedicated.hpp"
|
||||
#include "Modules\Discovery.hpp"
|
||||
#include "Modules\FastFiles.hpp"
|
||||
#include "Modules\Materials.hpp"
|
||||
#include "Modules\Singleton.hpp"
|
||||
|
24
src/Components/Modules/Discovery.cpp
Normal file
24
src/Components/Modules/Discovery.cpp
Normal file
@ -0,0 +1,24 @@
|
||||
#include "..\..\STDInclude.hpp"
|
||||
#include <future>
|
||||
|
||||
namespace Components
|
||||
{
|
||||
Discovery::Discovery()
|
||||
{
|
||||
Command::Add("bcast", [] (Command::Params params)
|
||||
{
|
||||
std::async([]()
|
||||
{
|
||||
int start = Game::Com_Milliseconds();
|
||||
OutputDebugStringA("Start!");
|
||||
Network::BroadcastAll("getinfo xxx\n");
|
||||
OutputDebugStringA(Utils::VA("End: %d", Game::Com_Milliseconds() - start));
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
Discovery::~Discovery()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
10
src/Components/Modules/Discovery.hpp
Normal file
10
src/Components/Modules/Discovery.hpp
Normal file
@ -0,0 +1,10 @@
|
||||
namespace Components
|
||||
{
|
||||
class Discovery : public Component
|
||||
{
|
||||
public:
|
||||
Discovery();
|
||||
~Discovery();
|
||||
const char* GetName() { return "Discovery"; };
|
||||
};
|
||||
}
|
@ -15,11 +15,11 @@ namespace Components
|
||||
}
|
||||
void Network::Address::SetPort(unsigned short port)
|
||||
{
|
||||
this->address.port = port;
|
||||
this->address.port = htons(port);
|
||||
};
|
||||
unsigned short Network::Address::GetPort()
|
||||
{
|
||||
return this->address.port;
|
||||
return ntohs(this->address.port);
|
||||
}
|
||||
void Network::Address::SetIP(DWORD ip)
|
||||
{
|
||||
@ -29,6 +29,14 @@ namespace Components
|
||||
{
|
||||
return *(DWORD*)this->address.ip;
|
||||
}
|
||||
void Network::Address::SetType(Game::netadrtype_t type)
|
||||
{
|
||||
this->address.type = type;
|
||||
}
|
||||
Game::netadrtype_t Network::Address::GetType()
|
||||
{
|
||||
return this->address.type;
|
||||
}
|
||||
Game::netadr_t* Network::Address::Get()
|
||||
{
|
||||
return &this->address;
|
||||
@ -70,6 +78,30 @@ namespace Components
|
||||
Network::SendRaw(Game::netsrc_t::NS_CLIENT, target, data);
|
||||
}
|
||||
|
||||
void Network::Broadcast(unsigned short port, std::string data)
|
||||
{
|
||||
Address target;
|
||||
|
||||
target.SetPort(port);
|
||||
target.SetIP(INADDR_BROADCAST);
|
||||
target.SetType(Game::netadrtype_t::NA_BROADCAST);
|
||||
|
||||
Network::SendRaw(Game::netsrc_t::NS_CLIENT, target, data);
|
||||
}
|
||||
|
||||
void Network::BroadcastRange(unsigned int min, unsigned int max, std::string data)
|
||||
{
|
||||
for (unsigned int i = min; i < max; i++)
|
||||
{
|
||||
Network::Broadcast((unsigned short)(i & 0xFFFF), data);
|
||||
}
|
||||
}
|
||||
|
||||
void Network::BroadcastAll(std::string data)
|
||||
{
|
||||
Network::BroadcastRange(100, 65536, data);
|
||||
}
|
||||
|
||||
int Network::PacketInterceptionHandler(const char* packet)
|
||||
{
|
||||
// Check if custom handler exists
|
||||
|
@ -20,6 +20,9 @@ namespace Components
|
||||
void SetIP(DWORD ip);
|
||||
DWORD GetIP();
|
||||
|
||||
void SetType(Game::netadrtype_t type);
|
||||
Game::netadrtype_t GetType();
|
||||
|
||||
Game::netadr_t* Get();
|
||||
const char* GetString();
|
||||
|
||||
@ -44,6 +47,10 @@ namespace Components
|
||||
static void SendRaw(Address target, std::string data);
|
||||
static void SendRaw(Game::netsrc_t type, Address target, std::string data);
|
||||
|
||||
static void Broadcast(unsigned short port, std::string data);
|
||||
static void BroadcastRange(unsigned int min, unsigned int max, std::string data);
|
||||
static void BroadcastAll(std::string data);
|
||||
|
||||
private:
|
||||
static std::string SelectedPacket;
|
||||
static std::map<std::string, Callback> PacketHandlers;
|
||||
|
@ -228,6 +228,7 @@ namespace Components
|
||||
// Basic info handler
|
||||
Network::Handle("getInfo", [] (Network::Address address, std::string data)
|
||||
{
|
||||
OutputDebugStringA(Utils::VA("Received inforequest from: %s", address.GetString()));
|
||||
int clientCount = 0;
|
||||
int maxclientCount = *Game::svs_numclients;
|
||||
|
||||
@ -294,6 +295,7 @@ namespace Components
|
||||
|
||||
Network::Handle("infoResponse", [] (Network::Address address, std::string data)
|
||||
{
|
||||
OutputDebugStringA(Utils::VA("Received inforesponse from: %s", address.GetString()));
|
||||
Utils::InfoString info(data);
|
||||
|
||||
// Handle connection
|
||||
|
@ -36,7 +36,7 @@ namespace Components
|
||||
Logger::Print("Received playlist request, sending currently stored buffer.\n");
|
||||
|
||||
// Split playlist data
|
||||
int maxPacketSize = 1000;
|
||||
unsigned int maxPacketSize = 1000;
|
||||
unsigned int maxBytes = Playlist::CurrentPlaylistBuffer.size();
|
||||
|
||||
for (unsigned int i = 0; i < maxBytes; i += maxPacketSize)
|
||||
|
@ -247,6 +247,7 @@ namespace Components
|
||||
|
||||
// Display in the menu, like in COD4
|
||||
//Logger::Print("Sent %d/%d\n", ServerList::RefreshContainer.SentCount, ServerList::RefreshContainer.SendCount);
|
||||
Localization::Set("MPUI_SERVERQUERIED", Utils::VA("Queried: %d/%d", ServerList::RefreshContainer.SentCount, ServerList::RefreshContainer.SendCount));
|
||||
|
||||
if (SendServers <= 0) break;
|
||||
}
|
||||
@ -259,6 +260,8 @@ namespace Components
|
||||
ServerList::OnlineList.clear();
|
||||
ServerList::VisibleList.clear();
|
||||
|
||||
Localization::Set("MPUI_SERVERQUERIED", "Queried: 0/0");
|
||||
|
||||
Network::Handle("getServersResponse", [] (Network::Address address, std::string data)
|
||||
{
|
||||
if (ServerList::RefreshContainer.Host != address) return; // Only parse from host we sent to
|
||||
|
Loading…
Reference in New Issue
Block a user