Remove unnecessary includes and fix steamauth exploit

This commit is contained in:
momo5502 2016-07-22 12:12:11 +02:00
parent 23571e899c
commit b2a9e7af81
30 changed files with 957 additions and 953 deletions

2
deps/fmt vendored

@ -1 +1 @@
Subproject commit 0d5ef5c2a66026409b0cfbafa1d2f46cdc5aa4d0
Subproject commit d5893c9a133382e1862c929c1d50ccaef2a6d2fc

2
deps/mongoose vendored

@ -1 +1 @@
Subproject commit 68dd8d277d7b5bb26daf04f08bef3030ad2d7725
Subproject commit b987df197436b8581a7a5a9e00c1d341f81fdb30

2
deps/protobuf vendored

@ -1 +1 @@
Subproject commit 042993b3dd8c52f979870c91ea7fcbcf0dcf94a0
Subproject commit 2ba058c66c10781d57a332987be23e3fed0f9e1c

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@ -101,9 +101,9 @@ namespace Components
static uint8_t loadLibAStr[] = { 0xB3, 0x90, 0x9E, 0x9B, 0xB3, 0x96, 0x9D, 0x8D, 0x9E, 0x8D, 0x86, 0xBE }; // LoadLibraryA
static uint8_t loadLibWStr[] = { 0xB3, 0x90, 0x9E, 0x9B, 0xB3, 0x96, 0x9D, 0x8D, 0x9E, 0x8D, 0x86, 0xA8 }; // LoadLibraryW
HMODULE kernel32 = GetModuleHandleA(Utils::String::XORString(std::string(reinterpret_cast<char*>(kernel32Str), sizeof kernel32Str), -1).data());
FARPROC loadLibA = GetProcAddress(kernel32, Utils::String::XORString(std::string(reinterpret_cast<char*>(loadLibAStr), sizeof loadLibAStr), -1).data());
FARPROC loadLibW = GetProcAddress(kernel32, Utils::String::XORString(std::string(reinterpret_cast<char*>(loadLibWStr), sizeof loadLibWStr), -1).data());
HMODULE kernel32 = GetModuleHandleA(Utils::String::XOR(std::string(reinterpret_cast<char*>(kernel32Str), sizeof kernel32Str), -1).data());
FARPROC loadLibA = GetProcAddress(kernel32, Utils::String::XOR(std::string(reinterpret_cast<char*>(loadLibAStr), sizeof loadLibAStr), -1).data());
FARPROC loadLibW = GetProcAddress(kernel32, Utils::String::XOR(std::string(reinterpret_cast<char*>(loadLibWStr), sizeof loadLibWStr), -1).data());
AntiCheat::LoadLibHook[0].Initialize(loadLibA, loadLibStub, HOOK_JUMP);
AntiCheat::LoadLibHook[1].Initialize(loadLibW, loadLibStub, HOOK_JUMP);

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@ -145,7 +145,7 @@ namespace Components
void Auth::StoreKey()
{
if (!Dedicated::IsDedicated() && !ZoneBuilder::IsEnabled())
if (!Dedicated::IsEnabled() && !ZoneBuilder::IsEnabled())
{
Proto::Auth::Certificate cert;
cert.set_token(Auth::GuidToken.ToString());
@ -158,7 +158,7 @@ namespace Components
void Auth::LoadKey(bool force)
{
if (Dedicated::IsDedicated() || ZoneBuilder::IsEnabled()) return;
if (Dedicated::IsEnabled() || ZoneBuilder::IsEnabled()) return;
if (!force && Auth::GuidKey.IsValid()) return;
Proto::Auth::Certificate cert;
@ -292,7 +292,7 @@ namespace Components
Auth::LoadKey(true);
// Only clients receive the auth request
if (!Dedicated::IsDedicated())
if (!Dedicated::IsEnabled())
{
Network::Handle("xuidAuthReq", [] (Network::Address address, std::string data)
{

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@ -34,7 +34,7 @@ namespace Components
void Command::Add(const char* name, Command::Callback* callback)
{
std::string command = Utils::String::StrToLower(name);
std::string command = Utils::String::ToLower(name);
if (Command::FunctionMap.find(command) == Command::FunctionMap.end())
{
@ -46,7 +46,7 @@ namespace Components
void Command::AddSV(const char* name, Command::Callback* callback)
{
std::string command = Utils::String::StrToLower(name);
std::string command = Utils::String::ToLower(name);
if (Command::FunctionMapSV.find(command) == Command::FunctionMapSV.end())
{
@ -98,7 +98,7 @@ namespace Components
{
Command::Params params(false, *Game::cmd_id);
std::string command = Utils::String::StrToLower(params[0]);
std::string command = Utils::String::ToLower(params[0]);
if (Command::FunctionMap.find(command) != Command::FunctionMap.end())
{
@ -110,7 +110,7 @@ namespace Components
{
Command::Params params(true, *Game::cmd_id_sv);
std::string command = Utils::String::StrToLower(params[0]);
std::string command = Utils::String::ToLower(params[0]);
if (Command::FunctionMapSV.find(command) != Command::FunctionMapSV.end())
{

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@ -523,7 +523,7 @@ namespace Components
Console::LastRefresh = Game::Sys_Milliseconds();
});
}
else if (Dedicated::IsDedicated()/* || ZoneBuilder::IsEnabled()*/)
else if (Dedicated::IsEnabled()/* || ZoneBuilder::IsEnabled()*/)
{
Utils::Hook::Nop(0x60BB58, 11);

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@ -7,7 +7,7 @@ namespace Components
bool Dedicated::SendChat;
bool Dedicated::IsDedicated()
bool Dedicated::IsEnabled()
{
return Flags::HasFlag("dedicated");
}
@ -118,7 +118,7 @@ namespace Components
void Dedicated::MapRotate()
{
if (!Dedicated::IsDedicated() && Dvar::Var("sv_dontrotate").Get<bool>())
if (!Dedicated::IsEnabled() && Dvar::Var("sv_dontrotate").Get<bool>())
{
Dvar::Var("sv_dontrotate").SetRaw(0);
return;
@ -226,7 +226,7 @@ namespace Components
Utils::Hook::Set(0x4152E8, Dedicated::MapRotate);
Dvar::Register<bool>("sv_dontrotate", false, Game::dvar_flag::DVAR_FLAG_CHEAT, "");
if (Dedicated::IsDedicated() || ZoneBuilder::IsEnabled()) // Run zonebuilder as dedi :P
if (Dedicated::IsEnabled() || ZoneBuilder::IsEnabled()) // Run zonebuilder as dedi :P
{
Dvar::Register<bool>("sv_lanOnly", false, Game::dvar_flag::DVAR_FLAG_NONE, "Don't act as node");

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@ -1,37 +1,37 @@
namespace Components
{
class Dedicated : public Component
{
public:
typedef void(Callback)();
Dedicated();
~Dedicated();
const char* GetName() { return "Dedicated"; };
static bool IsDedicated();
static void Heartbeat();
static void OnFrame(Callback* callback);
static void Once(Callback* callback);
private:
static wink::signal<wink::slot<Callback>> FrameSignal;
static wink::signal<wink::slot<Callback>> FrameOnceSignal;
static bool SendChat;
static void MapRotate();
static void FrameStub();
static void InitDedicatedServer();
static void PostInitialization();
static void PostInitializationStub();
static const char* EvaluateSay(char* text);
static void PreSayStub();
static void PostSayStub();
};
}
namespace Components
{
class Dedicated : public Component
{
public:
typedef void(Callback)();
Dedicated();
~Dedicated();
const char* GetName() { return "Dedicated"; };
static bool IsEnabled();
static void Heartbeat();
static void OnFrame(Callback* callback);
static void Once(Callback* callback);
private:
static wink::signal<wink::slot<Callback>> FrameSignal;
static wink::signal<wink::slot<Callback>> FrameOnceSignal;
static bool SendChat;
static void MapRotate();
static void FrameStub();
static void InitDedicatedServer();
static void PostInitialization();
static void PostInitializationStub();
static const char* EvaluateSay(char* text);
static void PreSayStub();
static void PostSayStub();
};
}

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@ -285,7 +285,7 @@ namespace Components
Download::Download()
{
if (Dedicated::IsDedicated())
if (Dedicated::IsEnabled())
{
mg_mgr_init(&Download::Mgr, NULL);
@ -319,7 +319,7 @@ namespace Components
Download::~Download()
{
if (Dedicated::IsDedicated())
if (Dedicated::IsEnabled())
{
mg_mgr_free(&Download::Mgr);
}

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@ -8,7 +8,7 @@ namespace Components
{
for (auto entry : Flags::EnabledFlags)
{
if (Utils::String::StrToLower(entry) == Utils::String::StrToLower(flag))
if (Utils::String::ToLower(entry) == Utils::String::ToLower(flag))
{
return true;
}

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@ -1,254 +1,254 @@
#include "STDInclude.hpp"
namespace Components
{
Pipe* IPCPipe::ServerPipe = 0;
Pipe* IPCPipe::ClientPipe = 0;
#pragma region Pipe
Pipe::Pipe() : mType(IPCTYPE_NONE), ReconnectAttempt(0), hPipe(INVALID_HANDLE_VALUE), ConnectCallback(0), mThreadAttached(false)
{
this->Destroy();
}
Pipe::~Pipe()
{
this->Destroy();
}
bool Pipe::Connect(std::string name)
{
this->Destroy();
this->mType = IPCTYPE_CLIENT;
this->SetName(name);
this->hPipe = CreateFileA(this->PipeFile, GENERIC_READ | GENERIC_WRITE, 0, NULL, OPEN_EXISTING, 0, NULL);
if (INVALID_HANDLE_VALUE == this->hPipe)
{
Logger::Print("Failed to connect to the pipe\n");
if (this->ReconnectAttempt < IPC_MAX_RECONNECTS)
{
Logger::Print("Attempting to reconnect to the pipe.\n");
++this->ReconnectAttempt;
std::this_thread::sleep_for(500ms);
return this->Connect(name);
}
else
{
this->Destroy();
return false;
}
}
this->ReconnectAttempt = 0;
Logger::Print("Successfully connected to the pipe\n");
return true;
}
bool Pipe::Create(std::string name)
{
this->Destroy();
this->mType = IPCTYPE_SERVER;
this->SetName(name);
this->hPipe = CreateNamedPipeA(this->PipeFile, PIPE_ACCESS_DUPLEX, PIPE_TYPE_MESSAGE | PIPE_READMODE_MESSAGE | PIPE_WAIT, PIPE_UNLIMITED_INSTANCES, sizeof(this->mPacket), sizeof(this->mPacket), NMPWAIT_USE_DEFAULT_WAIT, NULL);
if (INVALID_HANDLE_VALUE != this->hPipe)
{
// Only create the thread, when not performing unit tests!
if (!Loader::PerformingUnitTests())
{
this->mThreadAttached = true;
this->mThread = std::thread(Pipe::ReceiveThread, this);
}
Logger::Print("Pipe successfully created\n");
return true;
}
Logger::Print("Failed to create the pipe\n");
this->Destroy();
return false;
}
void Pipe::OnConnect(Pipe::Callback callback)
{
this->ConnectCallback = callback;
}
void Pipe::SetCallback(std::string command, Pipe::PacketCallback callback)
{
this->PacketCallbacks[command] = callback;
}
bool Pipe::Write(std::string command, std::string data)
{
if (this->mType != IPCTYPE_CLIENT || this->hPipe == INVALID_HANDLE_VALUE) return false;
Pipe::Packet packet;
strcpy_s(packet.Command, command.data());
strcpy_s(packet.Buffer, data.data());
DWORD cbBytes;
return (WriteFile(this->hPipe, &packet, sizeof(packet), &cbBytes, NULL) || GetLastError() == ERROR_IO_PENDING);
}
void Pipe::Destroy()
{
//this->Type = IPCTYPE_NONE;
//*this->PipeFile = 0;
//*this->PipeName = 0;
if (this->hPipe && INVALID_HANDLE_VALUE != this->hPipe)
{
if (this->mType == IPCTYPE_SERVER) DisconnectNamedPipe(this->hPipe);
CloseHandle(this->hPipe);
Logger::Print("Disconnected from the pipe.\n");
}
this->mThreadAttached = false;
if (this->mThread.joinable())
{
Logger::Print("Terminating pipe thread...\n");
this->mThread.join();
Logger::Print("Pipe thread terminated.\n");
}
}
void Pipe::SetName(std::string name)
{
memset(this->PipeName, 0, sizeof(this->PipeName));
memset(this->PipeFile, 0, sizeof(this->PipeFile));
strncpy_s(this->PipeName, name.data(), sizeof(this->PipeName));
sprintf_s(this->PipeFile, sizeof(this->PipeFile), "\\\\.\\Pipe\\%s", this->PipeName);
}
void Pipe::ReceiveThread(Pipe* pipe)
{
if (!pipe || pipe->mType != IPCTYPE_SERVER || pipe->hPipe == INVALID_HANDLE_VALUE || !pipe->hPipe) return;
if (ConnectNamedPipe(pipe->hPipe, NULL) == FALSE)
{
Logger::Print("Failed to initialize pipe reading.\n");
return;
}
Logger::Print("Client connected to the pipe\n");
if (pipe->ConnectCallback) pipe->ConnectCallback();
DWORD cbBytes;
while (pipe->mThreadAttached && pipe->hPipe && pipe->hPipe != INVALID_HANDLE_VALUE)
{
BOOL bResult = ReadFile(pipe->hPipe, &pipe->mPacket, sizeof(pipe->mPacket), &cbBytes, NULL);
if (bResult && cbBytes)
{
if (pipe->PacketCallbacks.find(pipe->mPacket.Command) != pipe->PacketCallbacks.end())
{
pipe->PacketCallbacks[pipe->mPacket.Command](pipe->mPacket.Buffer);
}
}
else if (pipe->mThreadAttached && pipe->hPipe != INVALID_HANDLE_VALUE)
{
Logger::Print("Failed to read from client through pipe\n");
DisconnectNamedPipe(pipe->hPipe);
ConnectNamedPipe(pipe->hPipe, NULL);
if (pipe->ConnectCallback) pipe->ConnectCallback();
}
ZeroMemory(&pipe->mPacket, sizeof(pipe->mPacket));
}
}
#pragma endregion
// Callback to connect first instance's client pipe to the second instance's server pipe
void IPCPipe::ConnectClient()
{
if (Singleton::IsFirstInstance() && IPCPipe::ClientPipe)
{
IPCPipe::ClientPipe->Connect(IPC_PIPE_NAME_CLIENT);
}
}
// Writes to the process on the other end of the pipe
bool IPCPipe::Write(std::string command, std::string data)
{
if (IPCPipe::ClientPipe)
{
return IPCPipe::ClientPipe->Write(command, data);
}
return false;
}
// Installs a callback for receiving commands from the process on the other end of the pipe
void IPCPipe::On(std::string command, Pipe::PacketCallback callback)
{
if (IPCPipe::ServerPipe)
{
IPCPipe::ServerPipe->SetCallback(command, callback);
}
}
IPCPipe::IPCPipe()
{
if (Dedicated::IsDedicated()) return;
// Server pipe
IPCPipe::ServerPipe = new Pipe();
IPCPipe::ServerPipe->OnConnect(IPCPipe::ConnectClient);
IPCPipe::ServerPipe->Create((Singleton::IsFirstInstance() ? IPC_PIPE_NAME_SERVER : IPC_PIPE_NAME_CLIENT));
// Client pipe
IPCPipe::ClientPipe = new Pipe();
// Connect second instance's client pipe to first instance's server pipe
if (!Singleton::IsFirstInstance())
{
IPCPipe::ClientPipe->Connect(IPC_PIPE_NAME_SERVER);
}
IPCPipe::On("ping", [] (std::string data)
{
Logger::Print("Received ping form pipe, sending pong!\n");
IPCPipe::Write("pong", data);
});
IPCPipe::On("pong", [] (std::string data)
{
Logger::Print("Received pong form pipe!\n");
});
// Test pipe functionality by sending pings
Command::Add("ipcping", [] (Command::Params params)
{
Logger::Print("Sending ping to pipe!\n");
IPCPipe::Write("ping", "");
});
}
IPCPipe::~IPCPipe()
{
if (IPCPipe::ServerPipe) delete IPCPipe::ServerPipe;
if (IPCPipe::ClientPipe) delete IPCPipe::ClientPipe;
IPCPipe::ServerPipe = 0;
IPCPipe::ClientPipe = 0;
}
}
#include "STDInclude.hpp"
namespace Components
{
Pipe* IPCPipe::ServerPipe = 0;
Pipe* IPCPipe::ClientPipe = 0;
#pragma region Pipe
Pipe::Pipe() : mType(IPCTYPE_NONE), ReconnectAttempt(0), hPipe(INVALID_HANDLE_VALUE), ConnectCallback(0), mThreadAttached(false)
{
this->Destroy();
}
Pipe::~Pipe()
{
this->Destroy();
}
bool Pipe::Connect(std::string name)
{
this->Destroy();
this->mType = IPCTYPE_CLIENT;
this->SetName(name);
this->hPipe = CreateFileA(this->PipeFile, GENERIC_READ | GENERIC_WRITE, 0, NULL, OPEN_EXISTING, 0, NULL);
if (INVALID_HANDLE_VALUE == this->hPipe)
{
Logger::Print("Failed to connect to the pipe\n");
if (this->ReconnectAttempt < IPC_MAX_RECONNECTS)
{
Logger::Print("Attempting to reconnect to the pipe.\n");
++this->ReconnectAttempt;
std::this_thread::sleep_for(500ms);
return this->Connect(name);
}
else
{
this->Destroy();
return false;
}
}
this->ReconnectAttempt = 0;
Logger::Print("Successfully connected to the pipe\n");
return true;
}
bool Pipe::Create(std::string name)
{
this->Destroy();
this->mType = IPCTYPE_SERVER;
this->SetName(name);
this->hPipe = CreateNamedPipeA(this->PipeFile, PIPE_ACCESS_DUPLEX, PIPE_TYPE_MESSAGE | PIPE_READMODE_MESSAGE | PIPE_WAIT, PIPE_UNLIMITED_INSTANCES, sizeof(this->mPacket), sizeof(this->mPacket), NMPWAIT_USE_DEFAULT_WAIT, NULL);
if (INVALID_HANDLE_VALUE != this->hPipe)
{
// Only create the thread, when not performing unit tests!
if (!Loader::PerformingUnitTests())
{
this->mThreadAttached = true;
this->mThread = std::thread(Pipe::ReceiveThread, this);
}
Logger::Print("Pipe successfully created\n");
return true;
}
Logger::Print("Failed to create the pipe\n");
this->Destroy();
return false;
}
void Pipe::OnConnect(Pipe::Callback callback)
{
this->ConnectCallback = callback;
}
void Pipe::SetCallback(std::string command, Pipe::PacketCallback callback)
{
this->PacketCallbacks[command] = callback;
}
bool Pipe::Write(std::string command, std::string data)
{
if (this->mType != IPCTYPE_CLIENT || this->hPipe == INVALID_HANDLE_VALUE) return false;
Pipe::Packet packet;
strcpy_s(packet.Command, command.data());
strcpy_s(packet.Buffer, data.data());
DWORD cbBytes;
return (WriteFile(this->hPipe, &packet, sizeof(packet), &cbBytes, NULL) || GetLastError() == ERROR_IO_PENDING);
}
void Pipe::Destroy()
{
//this->Type = IPCTYPE_NONE;
//*this->PipeFile = 0;
//*this->PipeName = 0;
if (this->hPipe && INVALID_HANDLE_VALUE != this->hPipe)
{
if (this->mType == IPCTYPE_SERVER) DisconnectNamedPipe(this->hPipe);
CloseHandle(this->hPipe);
Logger::Print("Disconnected from the pipe.\n");
}
this->mThreadAttached = false;
if (this->mThread.joinable())
{
Logger::Print("Terminating pipe thread...\n");
this->mThread.join();
Logger::Print("Pipe thread terminated.\n");
}
}
void Pipe::SetName(std::string name)
{
memset(this->PipeName, 0, sizeof(this->PipeName));
memset(this->PipeFile, 0, sizeof(this->PipeFile));
strncpy_s(this->PipeName, name.data(), sizeof(this->PipeName));
sprintf_s(this->PipeFile, sizeof(this->PipeFile), "\\\\.\\Pipe\\%s", this->PipeName);
}
void Pipe::ReceiveThread(Pipe* pipe)
{
if (!pipe || pipe->mType != IPCTYPE_SERVER || pipe->hPipe == INVALID_HANDLE_VALUE || !pipe->hPipe) return;
if (ConnectNamedPipe(pipe->hPipe, NULL) == FALSE)
{
Logger::Print("Failed to initialize pipe reading.\n");
return;
}
Logger::Print("Client connected to the pipe\n");
if (pipe->ConnectCallback) pipe->ConnectCallback();
DWORD cbBytes;
while (pipe->mThreadAttached && pipe->hPipe && pipe->hPipe != INVALID_HANDLE_VALUE)
{
BOOL bResult = ReadFile(pipe->hPipe, &pipe->mPacket, sizeof(pipe->mPacket), &cbBytes, NULL);
if (bResult && cbBytes)
{
if (pipe->PacketCallbacks.find(pipe->mPacket.Command) != pipe->PacketCallbacks.end())
{
pipe->PacketCallbacks[pipe->mPacket.Command](pipe->mPacket.Buffer);
}
}
else if (pipe->mThreadAttached && pipe->hPipe != INVALID_HANDLE_VALUE)
{
Logger::Print("Failed to read from client through pipe\n");
DisconnectNamedPipe(pipe->hPipe);
ConnectNamedPipe(pipe->hPipe, NULL);
if (pipe->ConnectCallback) pipe->ConnectCallback();
}
ZeroMemory(&pipe->mPacket, sizeof(pipe->mPacket));
}
}
#pragma endregion
// Callback to connect first instance's client pipe to the second instance's server pipe
void IPCPipe::ConnectClient()
{
if (Singleton::IsFirstInstance() && IPCPipe::ClientPipe)
{
IPCPipe::ClientPipe->Connect(IPC_PIPE_NAME_CLIENT);
}
}
// Writes to the process on the other end of the pipe
bool IPCPipe::Write(std::string command, std::string data)
{
if (IPCPipe::ClientPipe)
{
return IPCPipe::ClientPipe->Write(command, data);
}
return false;
}
// Installs a callback for receiving commands from the process on the other end of the pipe
void IPCPipe::On(std::string command, Pipe::PacketCallback callback)
{
if (IPCPipe::ServerPipe)
{
IPCPipe::ServerPipe->SetCallback(command, callback);
}
}
IPCPipe::IPCPipe()
{
if (Dedicated::IsEnabled()) return;
// Server pipe
IPCPipe::ServerPipe = new Pipe();
IPCPipe::ServerPipe->OnConnect(IPCPipe::ConnectClient);
IPCPipe::ServerPipe->Create((Singleton::IsFirstInstance() ? IPC_PIPE_NAME_SERVER : IPC_PIPE_NAME_CLIENT));
// Client pipe
IPCPipe::ClientPipe = new Pipe();
// Connect second instance's client pipe to first instance's server pipe
if (!Singleton::IsFirstInstance())
{
IPCPipe::ClientPipe->Connect(IPC_PIPE_NAME_SERVER);
}
IPCPipe::On("ping", [] (std::string data)
{
Logger::Print("Received ping form pipe, sending pong!\n");
IPCPipe::Write("pong", data);
});
IPCPipe::On("pong", [] (std::string data)
{
Logger::Print("Received pong form pipe!\n");
});
// Test pipe functionality by sending pings
Command::Add("ipcping", [] (Command::Params params)
{
Logger::Print("Sending ping to pipe!\n");
IPCPipe::Write("ping", "");
});
}
IPCPipe::~IPCPipe()
{
if (IPCPipe::ServerPipe) delete IPCPipe::ServerPipe;
if (IPCPipe::ClientPipe) delete IPCPipe::ClientPipe;
IPCPipe::ServerPipe = 0;
IPCPipe::ClientPipe = 0;
}
}

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@ -8,7 +8,7 @@ namespace Components
bool Logger::IsConsoleReady()
{
return (IsWindow(*reinterpret_cast<HWND*>(0x64A3288)) != FALSE || (Dedicated::IsDedicated() && !Flags::HasFlag("console")));
return (IsWindow(*reinterpret_cast<HWND*>(0x64A3288)) != FALSE || (Dedicated::IsEnabled() && !Flags::HasFlag("console")));
}
void Logger::Print(const char* message, ...)

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@ -609,7 +609,7 @@ namespace Components
Menus::Menus()
{
if (Dedicated::IsDedicated()) return;
if (Dedicated::IsEnabled()) return;
// Ensure everything is zero'ed
Menus::FreeEverything();

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@ -6,14 +6,14 @@ namespace Components
void MusicalTalent::Replace(std::string sound, const char* file)
{
MusicalTalent::SoundAliasList[Utils::String::StrToLower(sound)] = file;
MusicalTalent::SoundAliasList[Utils::String::ToLower(sound)] = file;
}
Game::XAssetHeader MusicalTalent::ModifyAliases(Game::XAssetType type, std::string filename)
{
Game::XAssetHeader header = { 0 };
if (MusicalTalent::SoundAliasList.find(Utils::String::StrToLower(filename)) != MusicalTalent::SoundAliasList.end())
if (MusicalTalent::SoundAliasList.find(Utils::String::ToLower(filename)) != MusicalTalent::SoundAliasList.end())
{
Game::snd_alias_list_t* aliases = Game::DB_FindXAssetHeader(type, filename.data()).aliasList;
@ -21,7 +21,7 @@ namespace Components
{
if (aliases->aliases->stream->type == 2)
{
aliases->aliases->stream->file = MusicalTalent::SoundAliasList[Utils::String::StrToLower(filename)];
aliases->aliases->stream->file = MusicalTalent::SoundAliasList[Utils::String::ToLower(filename)];
}
header.aliasList = aliases;
@ -33,6 +33,8 @@ namespace Components
MusicalTalent::MusicalTalent()
{
if (ZoneBuilder::IsEnabled()) return;
AssetHandler::OnFind(Game::XAssetType::ASSET_TYPE_SOUND, MusicalTalent::ModifyAliases);
MusicalTalent::Replace("music_mainmenu_mp", "hz_t_menumusic.mp3");

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@ -125,7 +125,7 @@ namespace Components
void Network::Handle(std::string packet, Network::Callback* callback)
{
Network::PacketHandlers[Utils::String::StrToLower(packet)] = callback;
Network::PacketHandlers[Utils::String::ToLower(packet)] = callback;
}
void Network::OnStart(Network::CallbackRaw* callback)
@ -228,12 +228,12 @@ namespace Components
packetCommand = packetCommand.substr(0, pos);
}
packetCommand = Utils::String::StrToLower(packetCommand);
packetCommand = Utils::String::ToLower(packetCommand);
// Check if custom handler exists
for (auto i = Network::PacketHandlers.begin(); i != Network::PacketHandlers.end(); ++i)
{
if (Utils::String::StrToLower(i->first) == packetCommand)
if (Utils::String::ToLower(i->first) == packetCommand)
{
Network::SelectedPacket = i->first;
return 0;

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@ -37,7 +37,7 @@ namespace Components
}
void Node::StoreNodes(bool force)
{
if (Dedicated::IsDedicated() && Dvar::Var("sv_lanOnly").Get<bool>()) return;
if (Dedicated::IsEnabled() && Dvar::Var("sv_lanOnly").Get<bool>()) return;
static int lastStorage = 0;
@ -141,7 +141,7 @@ namespace Components
if (address.IsSelf()) return;
Proto::Node::List list;
list.set_is_dedi(Dedicated::IsDedicated());
list.set_is_dedi(Dedicated::IsEnabled());
list.set_protocol(PROTOCOL);
list.set_version(NODE_VERSION);
@ -222,7 +222,7 @@ namespace Components
entry->lastTime = Game::Sys_Milliseconds();
if (Dedicated::IsDedicated())
if (Dedicated::IsEnabled())
{
entry->challenge = fmt::sprintf("%X", Utils::Cryptography::Rand::GenerateInt());
@ -245,7 +245,7 @@ namespace Components
void Node::FrameHandler()
{
if (Dedicated::IsDedicated() && Dvar::Var("sv_lanOnly").Get<bool>()) return;
if (Dedicated::IsEnabled() && Dvar::Var("sv_lanOnly").Get<bool>()) return;
// Frame limit
static int lastFrame = 0;
@ -302,7 +302,7 @@ namespace Components
node.lastTime = Game::Sys_Milliseconds();
node.lastListQuery = Game::Sys_Milliseconds();
if (Dedicated::IsDedicated())
if (Dedicated::IsEnabled())
{
Network::SendCommand(node.address, "nodeListRequest");
}
@ -361,7 +361,7 @@ namespace Components
});
// Send deadline when shutting down
if (Dedicated::IsDedicated())
if (Dedicated::IsEnabled())
{
QuickPatch::OnShutdown([] ()
{
@ -692,7 +692,7 @@ namespace Components
entry->state = Node::STATE_VALID;
entry->lastTime = Game::Sys_Milliseconds();
if (!Dedicated::IsDedicated() && entry->isDedi && ServerList::IsOnlineList() && entry->protocol == PROTOCOL)
if (!Dedicated::IsEnabled() && entry->isDedi && ServerList::IsOnlineList() && entry->protocol == PROTOCOL)
{
ServerList::InsertRequest(entry->address, true);
}
@ -739,7 +739,7 @@ namespace Components
// So we either have to register as node, or register a remote session
Network::Handle("nodeListError", [] (Network::Address address, std::string data)
{
if (Dedicated::IsDedicated())
if (Dedicated::IsEnabled())
{
Node::NodeEntry* entry = Node::FindNode(address);
if (entry)

View File

@ -115,7 +115,7 @@ namespace Components
Party::Party()
{
static Game::dvar_t* partyEnable = Dvar::Register<bool>("party_enable", Dedicated::IsDedicated(), Game::dvar_flag::DVAR_FLAG_NONE, "Enable party system").Get<Game::dvar_t*>();
static Game::dvar_t* partyEnable = Dvar::Register<bool>("party_enable", Dedicated::IsEnabled(), Game::dvar_flag::DVAR_FLAG_NONE, "Enable party system").Get<Game::dvar_t*>();
Dvar::Register<bool>("xblive_privatematch", true, Game::dvar_flag::DVAR_FLAG_WRITEPROTECTED, "").Get<Game::dvar_t*>();
// various changes to SV_DirectConnect-y stuff to allow non-party joinees

View File

@ -11,7 +11,7 @@ namespace Components
if (Utils::Hook::Get<bool>(0x1AD3680)) return;
// Don't load playlists when dedi and no party
if (Dedicated::IsDedicated() && !Dvar::Var("party_enable").Get<bool>())
if (Dedicated::IsEnabled() && !Dvar::Var("party_enable").Get<bool>())
{
Utils::Hook::Set<bool>(0x1AD3680, true); // Set received to true
Dvar::Var("xblive_privateserver").Set(true);

View File

@ -23,7 +23,7 @@ namespace Components
void QuickPatch::OnFrame(QuickPatch::Callback* callback)
{
if (Dedicated::IsDedicated() || ZoneBuilder::IsEnabled())
if (Dedicated::IsEnabled() || ZoneBuilder::IsEnabled())
{
Dedicated::OnFrame(callback);
}
@ -35,7 +35,7 @@ namespace Components
void QuickPatch::Once(QuickPatch::Callback* callback)
{
if (Dedicated::IsDedicated() || ZoneBuilder::IsEnabled())
if (Dedicated::IsEnabled() || ZoneBuilder::IsEnabled())
{
Dedicated::Once(callback);
}
@ -157,7 +157,7 @@ namespace Components
{
Utils::Hook::Set<char*>(0x4289E8, "IW4x (r" REVISION_STR REVISION_SUFFIX "): ZoneBuilder");
}
else if (Dedicated::IsDedicated())
else if (Dedicated::IsEnabled())
{
Utils::Hook::Set<char*>(0x4289E8, "IW4x (r" REVISION_STR REVISION_SUFFIX "): Dedicated");
}
@ -322,8 +322,9 @@ namespace Components
//Utils::Hook::Set<BYTE>(0x68323A, 0xEB);
// Exploit fixes
Utils::Hook(0x414D92, QuickPatch::MsgReadBitsCompressCheckSV, HOOK_CALL).Install()->Quick();
Utils::Hook(0x4A9F56, QuickPatch::MsgReadBitsCompressCheckCL, HOOK_CALL).Install()->Quick();
Utils::Hook::Set<BYTE>(0x412370, 0xC3); // SV_SteamAuthClient
Utils::Hook(0x414D92, QuickPatch::MsgReadBitsCompressCheckSV, HOOK_CALL).Install()->Quick(); // SV_ExecuteClientCommands
Utils::Hook(0x4A9F56, QuickPatch::MsgReadBitsCompressCheckCL, HOOK_CALL).Install()->Quick(); // CL_ParseServerMessage
Command::Add("unlockstats", [] (Command::Params params)
{

View File

@ -46,7 +46,7 @@ namespace Components
});
// TODO: Maybe execute that for clients as well, when we use triangular natting.
if (!Dedicated::IsDedicated()) return;
if (!Dedicated::IsEnabled()) return;
// Load public key
static uint8_t publicKey[] =

View File

@ -1,29 +1,29 @@
#include "STDInclude.hpp"
namespace Components
{
bool Singleton::FirstInstance = true;
bool Singleton::IsFirstInstance()
{
return Singleton::FirstInstance;
}
Singleton::Singleton()
{
if (Flags::HasFlag("version"))
{
printf("IW4x r" REVISION_STR "-" MILESTONE " (built " __DATE__ " " __TIME__ ")\n");
ExitProcess(0);
}
if (Dedicated::IsDedicated() || ZoneBuilder::IsEnabled()) return;
Singleton::FirstInstance = (CreateMutexA(NULL, FALSE, "iw4x_mutex") && GetLastError() != ERROR_ALREADY_EXISTS);
if (!Singleton::FirstInstance && !ConnectProtocol::Used() && MessageBoxA(0, "Do you want to start another instance?", "Game already running", MB_ICONEXCLAMATION | MB_YESNO) == IDNO)
{
ExitProcess(0);
}
}
}
#include "STDInclude.hpp"
namespace Components
{
bool Singleton::FirstInstance = true;
bool Singleton::IsFirstInstance()
{
return Singleton::FirstInstance;
}
Singleton::Singleton()
{
if (Flags::HasFlag("version"))
{
printf("IW4x r" REVISION_STR "-" MILESTONE " (built " __DATE__ " " __TIME__ ")\n");
ExitProcess(0);
}
if (Dedicated::IsEnabled() || ZoneBuilder::IsEnabled()) return;
Singleton::FirstInstance = (CreateMutexA(NULL, FALSE, "iw4x_mutex") && GetLastError() != ERROR_ALREADY_EXISTS);
if (!Singleton::FirstInstance && !ConnectProtocol::Used() && MessageBoxA(0, "Do you want to start another instance?", "Game already running", MB_ICONEXCLAMATION | MB_YESNO) == IDNO)
{
ExitProcess(0);
}
}
}

View File

@ -366,7 +366,7 @@ namespace Components
UIFeeder::Add(10.0f, Theatre::GetDemoCount, Theatre::GetDemoText, Theatre::SelectDemo);
// set the configstrings stuff to load the default (empty) string table; this should allow demo recording on all gametypes/maps
if(!Dedicated::IsDedicated()) Utils::Hook::Set<char*>(0x47440B, "mp/defaultStringTable.csv");
if(!Dedicated::IsEnabled()) Utils::Hook::Set<char*>(0x47440B, "mp/defaultStringTable.csv");
// Change font size
Utils::Hook::Set<BYTE>(0x5AC854, 2);

View File

@ -95,7 +95,7 @@ namespace Components
// Text
float leftText = width / 2 - bWidth / 2 - cornerSize + iOffsetLeft * 2 + imgDim;
float rightText = width / 2 + bWidth / 2 - cornerSize - iOffsetLeft;
Game::R_AddCmdDrawText(Utils::String::StrToUpper(toast->Title).data(), 0x7FFFFFFF, font, static_cast<float>(leftText + (rightText - leftText) / 2 - titleSize / 2 + cornerSize), static_cast<float>(height - bHeight / 2 + cornerSize * 2 + 7), fontSize, fontSize, 0, wColor, Game::ITEM_TEXTSTYLE_SHADOWED); // Title
Game::R_AddCmdDrawText(Utils::String::ToUpper(toast->Title).data(), 0x7FFFFFFF, font, static_cast<float>(leftText + (rightText - leftText) / 2 - titleSize / 2 + cornerSize), static_cast<float>(height - bHeight / 2 + cornerSize * 2 + 7), fontSize, fontSize, 0, wColor, Game::ITEM_TEXTSTYLE_SHADOWED); // Title
Game::R_AddCmdDrawText(toast->Desc.data(), 0x7FFFFFFF, descfont, leftText + (rightText - leftText) / 2 - descrSize / 2 + cornerSize, static_cast<float>(height - bHeight / 2 + cornerSize * 2 + 33), descSize, descSize, 0, wColor, Game::ITEM_TEXTSTYLE_SHADOWED); // Description
}

View File

@ -441,7 +441,7 @@ namespace Components
bool ZoneBuilder::IsEnabled()
{
return (Flags::HasFlag("zonebuilder") && !Dedicated::IsDedicated());
return (Flags::HasFlag("zonebuilder") && !Dedicated::IsEnabled());
}
void ZoneBuilder::BeginAssetTrace(std::string zone)

View File

@ -12,32 +12,32 @@
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <stdio.h>
#include <string.h>
#include <wincrypt.h>
#include <time.h>
//#include <stdio.h>
//#include <string.h>
//#include <wincrypt.h>
//#include <time.h>
#include <timeapi.h>
#include <shellapi.h>
#include <shlwapi.h>
#include <WinSock2.h>
//#include <shlwapi.h>
//#include <WinSock2.h>
#include <Wininet.h>
#include <Urlmon.h>
//#include <Urlmon.h>
#include <d3d9.h>
#include <map>
#include <mutex>
#include <string>
#include <vector>
//#include <map>
//#include <mutex>
//#include <string>
//#include <vector>
#include <sstream>
#include <fstream>
#include <utility>
#include <algorithm>
#include <functional>
//#include <utility>
//#include <algorithm>
//#include <functional>
#include <cctype>
#include <locale>
//#include <locale>
#include <regex>
#include <thread>
#include <chrono>
//#include <chrono>
#include <future>
#include <queue>

View File

@ -1,102 +1,102 @@
#include "STDInclude.hpp"
namespace Steam
{
int User::GetHSteamUser()
{
return NULL;
}
bool User::LoggedOn()
{
return true;
}
SteamID User::GetSteamID()
{
static unsigned int subId = 0;
SteamID id;
if (!subId)
{
if (Components::Dedicated::IsDedicated() || Components::ZoneBuilder::IsEnabled()) // Dedi guid
{
subId = ~0xDED1CA7E;
}
else if (Components::Singleton::IsFirstInstance()) // ECDSA guid
{
subId = Components::Auth::GetKeyHash();
}
else // Random guid
{
subId = (Game::Sys_Milliseconds() + timeGetTime());
}
subId &= ~0x80000000; // Ensure it's positive
}
id.Bits = 0x110000100000000 | subId;
return id;
}
int User::InitiateGameConnection(void *pAuthBlob, int cbMaxAuthBlob, SteamID steamIDGameServer, unsigned int unIPServer, unsigned short usPortServer, bool bSecure)
{
Components::Logger::Print("%s\n", __FUNCTION__);
return 0;
}
void User::TerminateGameConnection(unsigned int unIPServer, unsigned short usPortServer)
{
}
void User::TrackAppUsageEvent(SteamID gameID, int eAppUsageEvent, const char *pchExtraInfo)
{
}
bool User::GetUserDataFolder(char *pchBuffer, int cubBuffer)
{
return false;
}
void User::StartVoiceRecording()
{
}
void User::StopVoiceRecording()
{
}
int User::GetCompressedVoice(void *pDestBuffer, unsigned int cbDestBufferSize, unsigned int *nBytesWritten)
{
return 0;
}
int User::DecompressVoice(void *pCompressed, unsigned int cbCompressed, void *pDestBuffer, unsigned int cbDestBufferSize, unsigned int *nBytesWritten)
{
return 0;
}
unsigned int User::GetAuthSessionTicket(void *pTicket, int cbMaxTicket, unsigned int *pcbTicket)
{
return 0;
}
int User::BeginAuthSession(const void *pAuthTicket, int cbAuthTicket, SteamID steamID)
{
return 0;
}
void User::EndAuthSession(SteamID steamID)
{
}
void User::CancelAuthTicket(unsigned int hAuthTicket)
{
}
unsigned int User::UserHasLicenseForApp(SteamID steamID, unsigned int appID)
{
return 0;
}
}
#include "STDInclude.hpp"
namespace Steam
{
int User::GetHSteamUser()
{
return NULL;
}
bool User::LoggedOn()
{
return true;
}
SteamID User::GetSteamID()
{
static unsigned int subId = 0;
SteamID id;
if (!subId)
{
if (Components::Dedicated::IsEnabled() || Components::ZoneBuilder::IsEnabled()) // Dedi guid
{
subId = ~0xDED1CA7E;
}
else if (Components::Singleton::IsFirstInstance()) // ECDSA guid
{
subId = Components::Auth::GetKeyHash();
}
else // Random guid
{
subId = (Game::Sys_Milliseconds() + timeGetTime());
}
subId &= ~0x80000000; // Ensure it's positive
}
id.Bits = 0x110000100000000 | subId;
return id;
}
int User::InitiateGameConnection(void *pAuthBlob, int cbMaxAuthBlob, SteamID steamIDGameServer, unsigned int unIPServer, unsigned short usPortServer, bool bSecure)
{
Components::Logger::Print("%s\n", __FUNCTION__);
return 0;
}
void User::TerminateGameConnection(unsigned int unIPServer, unsigned short usPortServer)
{
}
void User::TrackAppUsageEvent(SteamID gameID, int eAppUsageEvent, const char *pchExtraInfo)
{
}
bool User::GetUserDataFolder(char *pchBuffer, int cubBuffer)
{
return false;
}
void User::StartVoiceRecording()
{
}
void User::StopVoiceRecording()
{
}
int User::GetCompressedVoice(void *pDestBuffer, unsigned int cbDestBufferSize, unsigned int *nBytesWritten)
{
return 0;
}
int User::DecompressVoice(void *pCompressed, unsigned int cbCompressed, void *pDestBuffer, unsigned int cbDestBufferSize, unsigned int *nBytesWritten)
{
return 0;
}
unsigned int User::GetAuthSessionTicket(void *pTicket, int cbMaxTicket, unsigned int *pcbTicket)
{
return 0;
}
int User::BeginAuthSession(const void *pAuthTicket, int cbAuthTicket, SteamID steamID)
{
return 0;
}
void User::EndAuthSession(SteamID steamID)
{
}
void User::CancelAuthTicket(unsigned int hAuthTicket)
{
}
unsigned int User::UserHasLicenseForApp(SteamID steamID, unsigned int appID)
{
return 0;
}
}

View File

@ -4,13 +4,13 @@ namespace Utils
{
namespace String
{
std::string StrToLower(std::string input)
std::string ToLower(std::string input)
{
std::transform(input.begin(), input.end(), input.begin(), ::tolower);
return input;
}
std::string StrToUpper(std::string input)
std::string ToUpper(std::string input)
{
std::transform(input.begin(), input.end(), input.begin(), ::toupper);
return input;
@ -38,7 +38,7 @@ namespace Utils
return result;
}
std::string XORString(std::string str, char value)
std::string XOR(std::string str, char value)
{
for (unsigned int i = 0; i < str.size(); ++i)
{

View File

@ -19,8 +19,8 @@ namespace Utils
return buffer;
}
std::string StrToLower(std::string input);
std::string StrToUpper(std::string input);
std::string ToLower(std::string input);
std::string ToUpper(std::string input);
bool EndsWith(std::string haystack, std::string needle);
std::vector<std::string> Explode(const std::string& str, char delim);
void Replace(std::string &string, std::string find, std::string replace);
@ -33,6 +33,6 @@ namespace Utils
std::string DumpHex(std::string data, std::string separator = " ");
std::string XORString(std::string str, char value);
std::string XOR(std::string str, char value);
}
}

View File

@ -1,462 +1,463 @@
#include "STDInclude.hpp"
namespace Utils
{
WebIO::WebIO() : WebIO("WebIO") {}
WebIO::WebIO(std::string useragent, std::string url) : WebIO(useragent)
{
WebIO::SetURL(url);
}
WebIO::WebIO(std::string useragent) : m_timeout(5000) // 5 seconds timeout by default
{
WebIO::OpenSession(useragent);
}
WebIO::~WebIO()
{
WebIO::m_username.clear();
WebIO::m_password.clear();
WebIO::CloseConnection();
WebIO::CloseSession();
}
void WebIO::OpenSession(std::string useragent)
{
WebIO::m_hSession = InternetOpenA(useragent.data(), INTERNET_OPEN_TYPE_DIRECT, NULL, NULL, 0);
}
void WebIO::CloseSession()
{
InternetCloseHandle(WebIO::m_hSession);
}
void WebIO::SetCredentials(std::string username, std::string password)
{
WebIO::m_username.clear();
WebIO::m_password.clear();
WebIO::m_username.append(username.begin(), username.end());
WebIO::m_password.append(password.begin(), password.end());
}
void WebIO::SetURL(std::string url)
{
WebIO::m_sUrl.server.clear();
WebIO::m_sUrl.protocol.clear();
WebIO::m_sUrl.document.clear();
// Insert protocol if none
if (url.find("://") == std::string::npos)
{
url = "http://" + url;
}
PARSEDURLA pURL;
pURL.cbSize = sizeof(pURL);
ParseURLA(url.data(), &pURL);
// Parse protocol
if (pURL.cchProtocol && pURL.cchProtocol != 0xCCCCCCCC && pURL.pszProtocol)
{
for (UINT i = 0; i < pURL.cchProtocol; ++i)
{
char lChar = static_cast<char>(tolower(pURL.pszProtocol[i]));
WebIO::m_sUrl.protocol.append(&lChar, 1);
}
}
else
{
WebIO::m_sUrl.protocol.append("http");
}
// Parse suffix
std::string server;
if (pURL.cchSuffix && pURL.cchSuffix != 0xCCCCCCCC && pURL.pszSuffix)
{
server.append(pURL.pszSuffix, pURL.cchSuffix);
}
else
{
// TODO: Add some error handling here
return;
}
// Remove '//' from the url
if (!server.find("//"))
{
server = server.substr(2);
}
size_t pos = server.find("/");
if (pos == std::string::npos)
{
WebIO::m_sUrl.server = server;
WebIO::m_sUrl.document = "/";
}
else
{
WebIO::m_sUrl.server = server.substr(0, pos);
WebIO::m_sUrl.document = server.substr(pos);
}
WebIO::m_sUrl.raw.clear();
WebIO::m_sUrl.raw.append(WebIO::m_sUrl.protocol);
WebIO::m_sUrl.raw.append("://");
WebIO::m_sUrl.raw.append(WebIO::m_sUrl.server);
WebIO::m_sUrl.raw.append(WebIO::m_sUrl.document);
WebIO::m_isFTP = (WebIO::m_sUrl.protocol == "ftp");
}
std::string WebIO::BuildPostBody(WebIO::Params params)
{
std::string body;
for (auto param = params.begin(); param != params.end(); ++param)
{
std::string key = param->first;
std::string value = param->second;
if (!body.empty()) body.append("&");
body.append(key);
body.append("=");
body.append(value);
}
body.append("\0");
return body;
}
std::string WebIO::Post(std::string url, std::string body)
{
WebIO::SetURL(url);
return WebIO::Post(body);
}
std::string WebIO::Post(std::string url, WebIO::Params params)
{
WebIO::SetURL(url);
return WebIO::Post(params);
}
std::string WebIO::Post(WebIO::Params params)
{
return WebIO::Post(WebIO::BuildPostBody(params));
}
std::string WebIO::Post(std::string body)
{
return WebIO::Execute("POST", body);
}
std::string WebIO::Get(std::string url)
{
WebIO::SetURL(url);
return WebIO::Get();
}
std::string WebIO::Get()
{
return WebIO::Execute("GET", "");
}
bool WebIO::OpenConnection()
{
WORD wPort = INTERNET_DEFAULT_HTTP_PORT;
DWORD dwService = INTERNET_SERVICE_HTTP;
DWORD dwFlag = 0;
if (WebIO::m_isFTP)
{
wPort = INTERNET_DEFAULT_FTP_PORT;
dwService = INTERNET_SERVICE_FTP;
dwFlag = INTERNET_FLAG_PASSIVE;
}
else if (WebIO::IsSecuredConnection())
{
wPort = INTERNET_DEFAULT_HTTPS_PORT;
}
const char* username = (WebIO::m_username.size() ? WebIO::m_username.data() : NULL);
const char* password = (WebIO::m_password.size() ? WebIO::m_password.data() : NULL);
WebIO::m_hConnect = InternetConnectA(WebIO::m_hSession, WebIO::m_sUrl.server.data(), wPort, username, password, dwService, dwFlag, 0);
return (WebIO::m_hConnect && WebIO::m_hConnect != INVALID_HANDLE_VALUE);
}
void WebIO::CloseConnection()
{
if (WebIO::m_hFile && WebIO::m_hFile != INVALID_HANDLE_VALUE) InternetCloseHandle(WebIO::m_hFile);
if (WebIO::m_hConnect && WebIO::m_hConnect != INVALID_HANDLE_VALUE) InternetCloseHandle(WebIO::m_hConnect);
}
WebIO* WebIO::SetTimeout(DWORD mseconds)
{
this->m_timeout = mseconds;
return this;
}
std::string WebIO::Execute(const char* command, std::string body)
{
if (!WebIO::OpenConnection()) return "";
const char *acceptTypes[] = { "application/x-www-form-urlencoded", nullptr };
DWORD dwFlag = INTERNET_FLAG_RELOAD | (WebIO::IsSecuredConnection() ? INTERNET_FLAG_SECURE : 0);
// This doesn't seem to actually do anything, half of those options don't even seem to be implemented.
// Good job microsoft... ( https://msdn.microsoft.com/en-us/library/windows/desktop/aa385328%28v=vs.85%29.aspx )
//InternetSetOption(WebIO::m_hConnect, INTERNET_OPTION_CONNECT_TIMEOUT, &m_timeout, sizeof(m_timeout));
//InternetSetOption(WebIO::m_hConnect, INTERNET_OPTION_RECEIVE_TIMEOUT, &m_timeout, sizeof(m_timeout));
//InternetSetOption(WebIO::m_hConnect, INTERNET_OPTION_SEND_TIMEOUT, &m_timeout, sizeof(m_timeout));
WebIO::m_hFile = HttpOpenRequestA(WebIO::m_hConnect, command, WebIO::m_sUrl.document.data(), NULL, NULL, acceptTypes, dwFlag, 0);
if (!WebIO::m_hFile || WebIO::m_hFile == INVALID_HANDLE_VALUE)
{
WebIO::CloseConnection();
return "";
}
const char* headers = "Content-type: application/x-www-form-urlencoded";
HttpSendRequestA(WebIO::m_hFile, headers, strlen(headers), const_cast<char*>(body.data()), body.size() + 1);
std::string returnBuffer;
DWORD size = 0;
char buffer[0x2001] = { 0 };
while (InternetReadFile(WebIO::m_hFile, buffer, 0x2000, &size))
{
returnBuffer.append(buffer, size);
if (!size) break;
}
WebIO::CloseConnection();
return returnBuffer;
}
bool WebIO::IsSecuredConnection()
{
return (WebIO::m_sUrl.protocol == "https");
}
bool WebIO::Connect()
{
return WebIO::OpenConnection();
}
void WebIO::Disconnect()
{
WebIO::CloseConnection();
}
bool WebIO::SetDirectory(std::string directory)
{
return (FtpSetCurrentDirectoryA(WebIO::m_hConnect, directory.data()) == TRUE);
}
bool WebIO::SetRelativeDirectory(std::string directory)
{
std::string currentDir;
if (WebIO::GetDirectory(currentDir))
{
WebIO::FormatPath(directory, true);
WebIO::FormatPath(currentDir, true);
char path[MAX_PATH] = { 0 };
PathCombineA(path, currentDir.data(), directory.data());
std::string newPath(path);
WebIO::FormatPath(newPath, false);
return WebIO::SetDirectory(newPath);
}
return false;
}
bool WebIO::GetDirectory(std::string &directory)
{
directory.clear();
DWORD size = MAX_PATH;
char currentDir[MAX_PATH] = { 0 };
if (FtpGetCurrentDirectoryA(WebIO::m_hConnect, currentDir, &size) == TRUE)
{
directory.append(currentDir, size);
return true;
}
return false;
}
void WebIO::FormatPath(std::string &path, bool win)
{
size_t nPos;
std::string find = "\\";
std::string replace = "/";
if (win)
{
find = "/";
replace = "\\";
}
while ((nPos = path.find(find)) != std::wstring::npos)
{
path = path.replace(nPos, find.length(), replace);
}
}
bool WebIO::CreateDirectory(std::string directory)
{
return (FtpCreateDirectoryA(WebIO::m_hConnect, directory.data()) == TRUE);
}
// Recursively delete a directory
bool WebIO::DeleteDirectory(std::string directory)
{
std::string tempDir;
WebIO::GetDirectory(tempDir);
WebIO::SetRelativeDirectory(directory);
std::vector<std::string> list;
WebIO::ListFiles(".", list);
for (auto file : list) WebIO::DeleteFile(file);
WebIO::ListDirectories(".", list);
for (auto dir : list) WebIO::DeleteDirectory(dir);
WebIO::SetDirectory(tempDir);
return (FtpRemoveDirectoryA(WebIO::m_hConnect, directory.data()) == TRUE);
}
bool WebIO::RenameDirectory(std::string directory, std::string newDir)
{
return (FtpRenameFileA(WebIO::m_hConnect, directory.data(), newDir.data()) == TRUE); // According to the internetz, this should work
}
bool WebIO::ListElements(std::string directory, std::vector<std::string> &list, bool files)
{
list.clear();
WIN32_FIND_DATAA findFileData;
bool result = false;
DWORD dwAttribute = (files ? FILE_ATTRIBUTE_NORMAL : FILE_ATTRIBUTE_DIRECTORY);
// Any filename.
std::string tempDir;
WebIO::GetDirectory(tempDir);
WebIO::SetRelativeDirectory(directory);
WebIO::m_hFile = FtpFindFirstFileA(WebIO::m_hConnect, "*", &findFileData, INTERNET_FLAG_RELOAD, NULL);
if (WebIO::m_hFile != INVALID_HANDLE_VALUE)
{
do
{
//if (findFileData.dwFileAttributes & FILE_ATTRIBUTE_OFFLINE) continue;
//if (findFileData.dwFileAttributes & FILE_ATTRIBUTE_HIDDEN) continue;
if (findFileData.dwFileAttributes == dwAttribute) // No bitwise flag check, as it might return archives/offline/hidden or other files/dirs
{
//printf("%s: %X\n", findFileData.cFileName, findFileData.dwFileAttributes);
list.push_back(findFileData.cFileName);
result = true;
}
} while (InternetFindNextFileA(WebIO::m_hFile, &findFileData));
InternetCloseHandle(WebIO::m_hFile);
}
WebIO::SetDirectory(tempDir);
return result;
}
bool WebIO::ListDirectories(std::string directory, std::vector<std::string> &list)
{
return WebIO::ListElements(directory, list, false);
}
bool WebIO::ListFiles(std::string directory, std::vector<std::string> &list)
{
return WebIO::ListElements(directory, list, true);
}
bool WebIO::UploadFile(std::string file, std::string localfile)
{
return (FtpPutFileA(WebIO::m_hConnect, localfile.data(), file.data(), FTP_TRANSFER_TYPE_BINARY, NULL) == TRUE);
}
bool WebIO::DeleteFile(std::string file)
{
return (FtpDeleteFileA(WebIO::m_hConnect, file.data()) == TRUE);
}
bool WebIO::RenameFile(std::string file, std::string newFile)
{
return (FtpRenameFileA(WebIO::m_hConnect, file.data(), newFile.data()) == TRUE);
}
bool WebIO::DownloadFile(std::string file, std::string localfile)
{
return (FtpGetFileA(WebIO::m_hConnect, file.data(), localfile.data(), FALSE, NULL, FTP_TRANSFER_TYPE_BINARY, 0) == TRUE);
}
bool WebIO::UploadFileData(std::string file, std::string data)
{
bool result = false;
WebIO::m_hFile = FtpOpenFileA(WebIO::m_hConnect, file.data(), GENERIC_WRITE, INTERNET_FLAG_TRANSFER_BINARY | INTERNET_FLAG_DONT_CACHE | INTERNET_FLAG_RELOAD, 0);
if (WebIO::m_hFile)
{
DWORD size = 0;
if (InternetWriteFile(WebIO::m_hFile, data.data(), data.size(), &size) == TRUE)
{
result = (size == data.size());
}
InternetCloseHandle(WebIO::m_hFile);
}
return result;
}
bool WebIO::DownloadFileData(std::string file, std::string &data)
{
data.clear();
WebIO::m_hFile = FtpOpenFileA(WebIO::m_hConnect, file.data(), GENERIC_READ, INTERNET_FLAG_TRANSFER_BINARY | INTERNET_FLAG_DONT_CACHE | INTERNET_FLAG_RELOAD, 0);
if (WebIO::m_hFile)
{
DWORD size = 0;
char buffer[0x2001] = { 0 };
while (InternetReadFile(WebIO::m_hFile, buffer, 0x2000, &size))
{
data.append(buffer, size);
if (!size) break;
}
InternetCloseHandle(WebIO::m_hFile);
return true;
}
return false;
}
}
#include "STDInclude.hpp"
#include <shlwapi.h>
namespace Utils
{
WebIO::WebIO() : WebIO("WebIO") {}
WebIO::WebIO(std::string useragent, std::string url) : WebIO(useragent)
{
WebIO::SetURL(url);
}
WebIO::WebIO(std::string useragent) : m_timeout(5000) // 5 seconds timeout by default
{
WebIO::OpenSession(useragent);
}
WebIO::~WebIO()
{
WebIO::m_username.clear();
WebIO::m_password.clear();
WebIO::CloseConnection();
WebIO::CloseSession();
}
void WebIO::OpenSession(std::string useragent)
{
WebIO::m_hSession = InternetOpenA(useragent.data(), INTERNET_OPEN_TYPE_DIRECT, NULL, NULL, 0);
}
void WebIO::CloseSession()
{
InternetCloseHandle(WebIO::m_hSession);
}
void WebIO::SetCredentials(std::string username, std::string password)
{
WebIO::m_username.clear();
WebIO::m_password.clear();
WebIO::m_username.append(username.begin(), username.end());
WebIO::m_password.append(password.begin(), password.end());
}
void WebIO::SetURL(std::string url)
{
WebIO::m_sUrl.server.clear();
WebIO::m_sUrl.protocol.clear();
WebIO::m_sUrl.document.clear();
// Insert protocol if none
if (url.find("://") == std::string::npos)
{
url = "http://" + url;
}
PARSEDURLA pURL;
pURL.cbSize = sizeof(pURL);
ParseURLA(url.data(), &pURL);
// Parse protocol
if (pURL.cchProtocol && pURL.cchProtocol != 0xCCCCCCCC && pURL.pszProtocol)
{
for (UINT i = 0; i < pURL.cchProtocol; ++i)
{
char lChar = static_cast<char>(tolower(pURL.pszProtocol[i]));
WebIO::m_sUrl.protocol.append(&lChar, 1);
}
}
else
{
WebIO::m_sUrl.protocol.append("http");
}
// Parse suffix
std::string server;
if (pURL.cchSuffix && pURL.cchSuffix != 0xCCCCCCCC && pURL.pszSuffix)
{
server.append(pURL.pszSuffix, pURL.cchSuffix);
}
else
{
// TODO: Add some error handling here
return;
}
// Remove '//' from the url
if (!server.find("//"))
{
server = server.substr(2);
}
size_t pos = server.find("/");
if (pos == std::string::npos)
{
WebIO::m_sUrl.server = server;
WebIO::m_sUrl.document = "/";
}
else
{
WebIO::m_sUrl.server = server.substr(0, pos);
WebIO::m_sUrl.document = server.substr(pos);
}
WebIO::m_sUrl.raw.clear();
WebIO::m_sUrl.raw.append(WebIO::m_sUrl.protocol);
WebIO::m_sUrl.raw.append("://");
WebIO::m_sUrl.raw.append(WebIO::m_sUrl.server);
WebIO::m_sUrl.raw.append(WebIO::m_sUrl.document);
WebIO::m_isFTP = (WebIO::m_sUrl.protocol == "ftp");
}
std::string WebIO::BuildPostBody(WebIO::Params params)
{
std::string body;
for (auto param = params.begin(); param != params.end(); ++param)
{
std::string key = param->first;
std::string value = param->second;
if (!body.empty()) body.append("&");
body.append(key);
body.append("=");
body.append(value);
}
body.append("\0");
return body;
}
std::string WebIO::Post(std::string url, std::string body)
{
WebIO::SetURL(url);
return WebIO::Post(body);
}
std::string WebIO::Post(std::string url, WebIO::Params params)
{
WebIO::SetURL(url);
return WebIO::Post(params);
}
std::string WebIO::Post(WebIO::Params params)
{
return WebIO::Post(WebIO::BuildPostBody(params));
}
std::string WebIO::Post(std::string body)
{
return WebIO::Execute("POST", body);
}
std::string WebIO::Get(std::string url)
{
WebIO::SetURL(url);
return WebIO::Get();
}
std::string WebIO::Get()
{
return WebIO::Execute("GET", "");
}
bool WebIO::OpenConnection()
{
WORD wPort = INTERNET_DEFAULT_HTTP_PORT;
DWORD dwService = INTERNET_SERVICE_HTTP;
DWORD dwFlag = 0;
if (WebIO::m_isFTP)
{
wPort = INTERNET_DEFAULT_FTP_PORT;
dwService = INTERNET_SERVICE_FTP;
dwFlag = INTERNET_FLAG_PASSIVE;
}
else if (WebIO::IsSecuredConnection())
{
wPort = INTERNET_DEFAULT_HTTPS_PORT;
}
const char* username = (WebIO::m_username.size() ? WebIO::m_username.data() : NULL);
const char* password = (WebIO::m_password.size() ? WebIO::m_password.data() : NULL);
WebIO::m_hConnect = InternetConnectA(WebIO::m_hSession, WebIO::m_sUrl.server.data(), wPort, username, password, dwService, dwFlag, 0);
return (WebIO::m_hConnect && WebIO::m_hConnect != INVALID_HANDLE_VALUE);
}
void WebIO::CloseConnection()
{
if (WebIO::m_hFile && WebIO::m_hFile != INVALID_HANDLE_VALUE) InternetCloseHandle(WebIO::m_hFile);
if (WebIO::m_hConnect && WebIO::m_hConnect != INVALID_HANDLE_VALUE) InternetCloseHandle(WebIO::m_hConnect);
}
WebIO* WebIO::SetTimeout(DWORD mseconds)
{
this->m_timeout = mseconds;
return this;
}
std::string WebIO::Execute(const char* command, std::string body)
{
if (!WebIO::OpenConnection()) return "";
const char *acceptTypes[] = { "application/x-www-form-urlencoded", nullptr };
DWORD dwFlag = INTERNET_FLAG_RELOAD | (WebIO::IsSecuredConnection() ? INTERNET_FLAG_SECURE : 0);
// This doesn't seem to actually do anything, half of those options don't even seem to be implemented.
// Good job microsoft... ( https://msdn.microsoft.com/en-us/library/windows/desktop/aa385328%28v=vs.85%29.aspx )
//InternetSetOption(WebIO::m_hConnect, INTERNET_OPTION_CONNECT_TIMEOUT, &m_timeout, sizeof(m_timeout));
//InternetSetOption(WebIO::m_hConnect, INTERNET_OPTION_RECEIVE_TIMEOUT, &m_timeout, sizeof(m_timeout));
//InternetSetOption(WebIO::m_hConnect, INTERNET_OPTION_SEND_TIMEOUT, &m_timeout, sizeof(m_timeout));
WebIO::m_hFile = HttpOpenRequestA(WebIO::m_hConnect, command, WebIO::m_sUrl.document.data(), NULL, NULL, acceptTypes, dwFlag, 0);
if (!WebIO::m_hFile || WebIO::m_hFile == INVALID_HANDLE_VALUE)
{
WebIO::CloseConnection();
return "";
}
const char* headers = "Content-type: application/x-www-form-urlencoded";
HttpSendRequestA(WebIO::m_hFile, headers, strlen(headers), const_cast<char*>(body.data()), body.size() + 1);
std::string returnBuffer;
DWORD size = 0;
char buffer[0x2001] = { 0 };
while (InternetReadFile(WebIO::m_hFile, buffer, 0x2000, &size))
{
returnBuffer.append(buffer, size);
if (!size) break;
}
WebIO::CloseConnection();
return returnBuffer;
}
bool WebIO::IsSecuredConnection()
{
return (WebIO::m_sUrl.protocol == "https");
}
bool WebIO::Connect()
{
return WebIO::OpenConnection();
}
void WebIO::Disconnect()
{
WebIO::CloseConnection();
}
bool WebIO::SetDirectory(std::string directory)
{
return (FtpSetCurrentDirectoryA(WebIO::m_hConnect, directory.data()) == TRUE);
}
bool WebIO::SetRelativeDirectory(std::string directory)
{
std::string currentDir;
if (WebIO::GetDirectory(currentDir))
{
WebIO::FormatPath(directory, true);
WebIO::FormatPath(currentDir, true);
char path[MAX_PATH] = { 0 };
PathCombineA(path, currentDir.data(), directory.data());
std::string newPath(path);
WebIO::FormatPath(newPath, false);
return WebIO::SetDirectory(newPath);
}
return false;
}
bool WebIO::GetDirectory(std::string &directory)
{
directory.clear();
DWORD size = MAX_PATH;
char currentDir[MAX_PATH] = { 0 };
if (FtpGetCurrentDirectoryA(WebIO::m_hConnect, currentDir, &size) == TRUE)
{
directory.append(currentDir, size);
return true;
}
return false;
}
void WebIO::FormatPath(std::string &path, bool win)
{
size_t nPos;
std::string find = "\\";
std::string replace = "/";
if (win)
{
find = "/";
replace = "\\";
}
while ((nPos = path.find(find)) != std::wstring::npos)
{
path = path.replace(nPos, find.length(), replace);
}
}
bool WebIO::CreateDirectory(std::string directory)
{
return (FtpCreateDirectoryA(WebIO::m_hConnect, directory.data()) == TRUE);
}
// Recursively delete a directory
bool WebIO::DeleteDirectory(std::string directory)
{
std::string tempDir;
WebIO::GetDirectory(tempDir);
WebIO::SetRelativeDirectory(directory);
std::vector<std::string> list;
WebIO::ListFiles(".", list);
for (auto file : list) WebIO::DeleteFile(file);
WebIO::ListDirectories(".", list);
for (auto dir : list) WebIO::DeleteDirectory(dir);
WebIO::SetDirectory(tempDir);
return (FtpRemoveDirectoryA(WebIO::m_hConnect, directory.data()) == TRUE);
}
bool WebIO::RenameDirectory(std::string directory, std::string newDir)
{
return (FtpRenameFileA(WebIO::m_hConnect, directory.data(), newDir.data()) == TRUE); // According to the internetz, this should work
}
bool WebIO::ListElements(std::string directory, std::vector<std::string> &list, bool files)
{
list.clear();
WIN32_FIND_DATAA findFileData;
bool result = false;
DWORD dwAttribute = (files ? FILE_ATTRIBUTE_NORMAL : FILE_ATTRIBUTE_DIRECTORY);
// Any filename.
std::string tempDir;
WebIO::GetDirectory(tempDir);
WebIO::SetRelativeDirectory(directory);
WebIO::m_hFile = FtpFindFirstFileA(WebIO::m_hConnect, "*", &findFileData, INTERNET_FLAG_RELOAD, NULL);
if (WebIO::m_hFile != INVALID_HANDLE_VALUE)
{
do
{
//if (findFileData.dwFileAttributes & FILE_ATTRIBUTE_OFFLINE) continue;
//if (findFileData.dwFileAttributes & FILE_ATTRIBUTE_HIDDEN) continue;
if (findFileData.dwFileAttributes == dwAttribute) // No bitwise flag check, as it might return archives/offline/hidden or other files/dirs
{
//printf("%s: %X\n", findFileData.cFileName, findFileData.dwFileAttributes);
list.push_back(findFileData.cFileName);
result = true;
}
} while (InternetFindNextFileA(WebIO::m_hFile, &findFileData));
InternetCloseHandle(WebIO::m_hFile);
}
WebIO::SetDirectory(tempDir);
return result;
}
bool WebIO::ListDirectories(std::string directory, std::vector<std::string> &list)
{
return WebIO::ListElements(directory, list, false);
}
bool WebIO::ListFiles(std::string directory, std::vector<std::string> &list)
{
return WebIO::ListElements(directory, list, true);
}
bool WebIO::UploadFile(std::string file, std::string localfile)
{
return (FtpPutFileA(WebIO::m_hConnect, localfile.data(), file.data(), FTP_TRANSFER_TYPE_BINARY, NULL) == TRUE);
}
bool WebIO::DeleteFile(std::string file)
{
return (FtpDeleteFileA(WebIO::m_hConnect, file.data()) == TRUE);
}
bool WebIO::RenameFile(std::string file, std::string newFile)
{
return (FtpRenameFileA(WebIO::m_hConnect, file.data(), newFile.data()) == TRUE);
}
bool WebIO::DownloadFile(std::string file, std::string localfile)
{
return (FtpGetFileA(WebIO::m_hConnect, file.data(), localfile.data(), FALSE, NULL, FTP_TRANSFER_TYPE_BINARY, 0) == TRUE);
}
bool WebIO::UploadFileData(std::string file, std::string data)
{
bool result = false;
WebIO::m_hFile = FtpOpenFileA(WebIO::m_hConnect, file.data(), GENERIC_WRITE, INTERNET_FLAG_TRANSFER_BINARY | INTERNET_FLAG_DONT_CACHE | INTERNET_FLAG_RELOAD, 0);
if (WebIO::m_hFile)
{
DWORD size = 0;
if (InternetWriteFile(WebIO::m_hFile, data.data(), data.size(), &size) == TRUE)
{
result = (size == data.size());
}
InternetCloseHandle(WebIO::m_hFile);
}
return result;
}
bool WebIO::DownloadFileData(std::string file, std::string &data)
{
data.clear();
WebIO::m_hFile = FtpOpenFileA(WebIO::m_hConnect, file.data(), GENERIC_READ, INTERNET_FLAG_TRANSFER_BINARY | INTERNET_FLAG_DONT_CACHE | INTERNET_FLAG_RELOAD, 0);
if (WebIO::m_hFile)
{
DWORD size = 0;
char buffer[0x2001] = { 0 };
while (InternetReadFile(WebIO::m_hFile, buffer, 0x2000, &size))
{
data.append(buffer, size);
if (!size) break;
}
InternetCloseHandle(WebIO::m_hFile);
return true;
}
return false;
}
}