Rename Automelee that was mistakenly named autoaim
This commit is contained in:
parent
ff86a19cc3
commit
ae8dd7bb33
@ -482,7 +482,7 @@ namespace Components
|
||||
Game::AimAssist_UpdateAdsLerp(input);
|
||||
AimAssist_ApplyTurnRates(input, output);
|
||||
|
||||
Game::AimAssist_ApplyAutoAim(input, output);
|
||||
Game::AimAssist_ApplyAutoMelee(input, output);
|
||||
}
|
||||
|
||||
aaGlob.prevButtons = input->buttons;
|
||||
|
@ -344,7 +344,7 @@ namespace Game
|
||||
|
||||
unzClose_t unzClose = unzClose_t(0x41BF20);
|
||||
|
||||
AimAssist_ApplyAutoAim_t AimAssist_ApplyAutoAim = AimAssist_ApplyAutoAim_t(0x56A360);
|
||||
AimAssist_ApplyAutoMelee_t AimAssist_ApplyAutoMelee = AimAssist_ApplyAutoMelee_t(0x56A360);
|
||||
|
||||
XAssetHeader* DB_XAssetPool = reinterpret_cast<XAssetHeader*>(0x7998A8);
|
||||
unsigned int* g_poolSize = reinterpret_cast<unsigned int*>(0x7995E8);
|
||||
|
@ -810,8 +810,8 @@ namespace Game
|
||||
typedef void(__cdecl * unzClose_t)(void* handle);
|
||||
extern unzClose_t unzClose;
|
||||
|
||||
typedef void(__cdecl* AimAssist_ApplyAutoAim_t)(const AimInput* input, AimOutput* output);
|
||||
extern AimAssist_ApplyAutoAim_t AimAssist_ApplyAutoAim;
|
||||
typedef void(__cdecl* AimAssist_ApplyAutoMelee_t)(const AimInput* input, AimOutput* output);
|
||||
extern AimAssist_ApplyAutoMelee_t AimAssist_ApplyAutoMelee;
|
||||
|
||||
extern XAssetHeader* DB_XAssetPool;
|
||||
extern unsigned int* g_poolSize;
|
||||
|
Loading…
Reference in New Issue
Block a user