[IMaterial] Fix water
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@ -334,12 +334,22 @@ namespace Game
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char* name;
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};
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struct water_t
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struct WaterWritable
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{
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float floatTime;
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float *H0X; // Count = M * N
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float *H0Y; // Count = M * N
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//float *wTerm; // Count = M * N
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};
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struct complex_s
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{
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float real;
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float imag;
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};
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struct water_t
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{
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WaterWritable writable;
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complex_s *H0;
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float *wTerm;
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int M;
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int N;
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float Lx;
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