[MusicalTalent] Disable this feature
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@ -93,7 +93,7 @@ namespace Components
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Loader::Register(new ZoneBuilder());
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Loader::Register(new ZoneBuilder());
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Loader::Register(new AssetHandler());
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Loader::Register(new AssetHandler());
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Loader::Register(new Localization());
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Loader::Register(new Localization());
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Loader::Register(new MusicalTalent());
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//Loader::Register(new MusicalTalent());
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Loader::Register(new ServerCommands());
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Loader::Register(new ServerCommands());
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Loader::Register(new StructuredData());
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Loader::Register(new StructuredData());
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Loader::Register(new ConnectProtocol());
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Loader::Register(new ConnectProtocol());
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@ -17,9 +17,9 @@ namespace Components
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{
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{
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Game::snd_alias_list_t* aliases = Game::DB_FindXAssetHeader(type, filename.data()).sound;
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Game::snd_alias_list_t* aliases = Game::DB_FindXAssetHeader(type, filename.data()).sound;
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if (aliases)
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if (aliases && aliases->count > 0 && aliases->head && aliases->head->soundFile)
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{
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{
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if (aliases->head->soundFile->type == 2)
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if (aliases->head->soundFile->type == Game::snd_alias_type_t::SAT_STREAMED)
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{
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{
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aliases->head->soundFile->data.stream.name = MusicalTalent::SoundAliasList[Utils::String::ToLower(filename)];
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aliases->head->soundFile->data.stream.name = MusicalTalent::SoundAliasList[Utils::String::ToLower(filename)];
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}
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}
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@ -222,14 +222,12 @@ namespace Game
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const void *initial_ptr;
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const void *initial_ptr;
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};
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};
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/* 526 */
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struct MssSound
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struct MssSound
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{
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{
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_AILSOUNDINFO info;
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_AILSOUNDINFO info;
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char *data;
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char *data;
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};
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};
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/* 527 */
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struct LoadedSound
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struct LoadedSound
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{
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{
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const char *name;
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const char *name;
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@ -242,7 +240,7 @@ namespace Game
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StreamedSound stream;
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StreamedSound stream;
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};
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};
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struct SoundFile // 0xC
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struct SoundFile
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{
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{
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snd_alias_type_t type;
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snd_alias_type_t type;
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bool exists;
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bool exists;
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