[Friends] Set presence data correctly
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@ -160,17 +160,19 @@ namespace Components
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void Friends::ClearPresence(std::string key)
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{
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if (Steam::Proxy::SteamFriends)
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if (Steam::Proxy::ClientFriends)
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{
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Steam::Proxy::SteamFriends->SetRichPresence(key.data(), nullptr);
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Steam::Proxy::ClientFriends.invoke<void>("SetRichPresence", 0, key.data(), nullptr);
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Steam::Proxy::ClientFriends.invoke<void>("SetRichPresence", Steam::Proxy::AppId, key.data(), nullptr);
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}
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}
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void Friends::SetPresence(std::string key, std::string value)
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{
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if (Steam::Proxy::SteamFriends && !Dvar::Var("cl_anonymous").get<bool>())
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if (Steam::Proxy::ClientFriends && !Dvar::Var("cl_anonymous").get<bool>())
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{
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Steam::Proxy::SteamFriends->SetRichPresence(key.data(), value.data());
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Steam::Proxy::ClientFriends.invoke<void>("SetRichPresence", 0, key.data(), value.data());
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Steam::Proxy::ClientFriends.invoke<void>("SetRichPresence", Steam::Proxy::AppId, key.data(), value.data());
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}
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}
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@ -584,9 +586,10 @@ namespace Components
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if(Dvar::Var("cl_anonymous").get<bool>())
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{
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if (Steam::Proxy::SteamFriends)
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if (Steam::Proxy::ClientFriends)
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{
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Steam::Proxy::SteamFriends->ClearRichPresence();
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Steam::Proxy::ClientFriends.invoke<void>("ClearRichPresence", 0);
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Steam::Proxy::ClientFriends.invoke<void>("ClearRichPresence", Steam::Proxy::AppId);
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}
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}
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@ -110,12 +110,12 @@ namespace Steam
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if (!Proxy::Inititalize())
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{
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OutputDebugStringA("Steamproxy not initialized properly");
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OutputDebugStringA("Steam proxy not initialized properly");
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Components::StartupMessages::AddMessage("Warning:\nUnable to connect to Steam. Steam features will be unavailable");
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}
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else
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{
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Steam::Proxy::SetMod("IW4x - Modern Warfare 2");
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Steam::Proxy::SetMod("IW4x \xF0\x9F\x90\x8D");
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}
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return true;
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