Added more techset matching
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@ -32,7 +32,22 @@ namespace Assets
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std::map<std::string, std::string> techSetCorrespondance = {
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std::map<std::string, std::string> techSetCorrespondance = {
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{"effect_zfeather_outdoor", "effect_zfeather_blend"},
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{"effect_zfeather_outdoor", "effect_zfeather_blend"},
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{"effect", "effect_blend"},
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{"effect", "effect_blend"},
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{"effect_nofog", "effect_blend_nofog"}
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{"effect_nofog", "effect_blend_nofog"},
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{"wc_unlit_add", "wc_unlit_add_lin"},
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{"wc_unlit_multiply", "wc_unlit_multiply_lin"},
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{"wc_unlit_falloff_add", "wc_unlit_falloff_add_lin_ua"},
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{"mc_unlit_replace", "mc_unlit_replace_lin"},
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{"mc_unlit_nofog", "mc_unlit_blend_nofog_ua"},
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{"wc_unlit", "wc_unlit_add"},
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{"wc_unlit_multiply_lin", "wc_unlit_multiply_lin"},
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{"wc_unlit_blend", "wc_unlit_blend_lin"},
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{"mc_unlit", "mc_unlit_replace_lin"}/*,
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{"", ""},
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{"", ""},
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{"", ""},
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{"", ""},
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{"", ""},
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{"", ""},*/
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};
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};
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Components::FileSystem::File materialFile(Utils::String::VA("materials/%s.iw4xMaterial", name.data()));
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Components::FileSystem::File materialFile(Utils::String::VA("materials/%s.iw4xMaterial", name.data()));
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