Allocate correct menu struct.
This commit is contained in:
parent
deb31a6533
commit
a981d3b2ff
@ -109,7 +109,7 @@ namespace Components
|
||||
|
||||
Game::menuDef_t* Menus::ParseMenu(int handle)
|
||||
{
|
||||
Game::menuDef_t* menu = (Game::menuDef_t*)calloc(1, 2048); // FIXME: tentative size
|
||||
Game::menuDef_t* menu = (Game::menuDef_t*)calloc(1, sizeof(Game::menuDef_t));
|
||||
menu->items = (Game::itemDef_t**)calloc(512, sizeof(Game::itemDef_t*));
|
||||
Menus::MenuList.push_back(menu);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user