Fix securitylevel message

This commit is contained in:
momo5502 2016-08-13 11:56:25 +02:00
parent 4c6ad8a134
commit a9742bc8ec
12 changed files with 63 additions and 10 deletions

2
deps/fmt vendored

@ -1 +1 @@
Subproject commit a5d0adf3953f0ae3e698d5b5702d1e5a7bf3d87e Subproject commit 2bf59a97c6e65e4963913d9ba2f8d260e5c8fbf5

2
deps/json11 vendored

@ -1 +1 @@
Subproject commit fb6cc808e0a3532d27ee336cd8f2e1ff06093f3b Subproject commit 787809178ddb3d739e6f408af5233930c9077929

2
deps/mongoose vendored

@ -1 +1 @@
Subproject commit af98854ce440181a46a3a3315c1e69dcbf1e7918 Subproject commit d4a8351464e9737b8108435ffb51382f21a55230

2
deps/protobuf vendored

@ -1 +1 @@
Subproject commit 32fadc0d4928c5f2d2c76fc4ddc39270673b7fa7 Subproject commit a2484208c3291ea522a891114d2821829bd09083

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@ -85,12 +85,16 @@ namespace Components
jmp AntiCheat::NullSub jmp AntiCheat::NullSub
} }
} }
#endif #else
void AntiCheat::CrashClient() void AntiCheat::CrashClient()
{ {
#ifdef DEBUG_DETECTIONS
MessageBoxA(0, "Check the debug log for more information!", "AntiCheat triggered", MB_ICONERROR);
#else
Utils::Hook::Set<BYTE>(0x41BA2C, 0xEB); Utils::Hook::Set<BYTE>(0x41BA2C, 0xEB);
#endif
} }
#endif
void AntiCheat::AssertCalleeModule(void* callee) void AntiCheat::AssertCalleeModule(void* callee)
{ {

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@ -3,7 +3,7 @@
// Log detections // Log detections
// Make sure to disable that before releasig! // Make sure to disable that before releasig!
//#define DEBUG_DETECTIONS #define DEBUG_DETECTIONS
namespace Components namespace Components
{ {

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@ -8,6 +8,51 @@ namespace Components
Utils::Cryptography::Token Auth::ComputeToken; Utils::Cryptography::Token Auth::ComputeToken;
Utils::Cryptography::ECC::Key Auth::GuidKey; Utils::Cryptography::ECC::Key Auth::GuidKey;
void Auth::Frame()
{
if (Auth::TokenContainer.generating)
{
static int lastCalc = 0;
static double mseconds = 0;
if (!lastCalc || (Game::Sys_Milliseconds() - lastCalc) > 500)
{
lastCalc = Game::Sys_Milliseconds();
int diff = Game::Sys_Milliseconds() - Auth::TokenContainer.startTime;
double hashPMS = (Auth::TokenContainer.hashes * 1.0) / diff;
double requiredHashes = std::pow(2, Auth::TokenContainer.targetLevel + 1) - Auth::TokenContainer.hashes;
mseconds = requiredHashes / hashPMS;
if (mseconds < 0) mseconds = 0;
}
Localization::Set("MPUI_SECURITY_INCREASE_MESSAGE", Utils::String::VA("Increasing security level from %d to %d (est. %s)", Auth::GetSecurityLevel(), Auth::TokenContainer.targetLevel, Utils::String::FormatTimeSpan(static_cast<int>(mseconds)).data()));
}
else if (Auth::TokenContainer.thread.joinable())
{
Auth::TokenContainer.thread.join();
Auth::TokenContainer.generating = false;
Auth::StoreKey();
Logger::Print("Security level is %d\n", Auth::GetSecurityLevel());
Command::Execute("closemenu security_increase_popmenu", false);
if (!Auth::TokenContainer.cancel)
{
if (Auth::TokenContainer.command.empty())
{
Game::MessageBox(Utils::String::VA("Your new security level is %d", Auth::GetSecurityLevel()), "Success");
}
else
{
Command::Execute(Auth::TokenContainer.command, false);
}
}
Auth::TokenContainer.cancel = false;
}
}
void Auth::SendConnectDataStub(Game::netsrc_t sock, Game::netadr_t adr, const char *format, int len) void Auth::SendConnectDataStub(Game::netsrc_t sock, Game::netadr_t adr, const char *format, int len)
{ {
// Ensure our certificate is loaded // Ensure our certificate is loaded
@ -319,6 +364,8 @@ namespace Components
Auth::LoadKey(true); Auth::LoadKey(true);
QuickPatch::OnFrame(Auth::Frame);
// Register dvar // Register dvar
Dvar::Register<int>("sv_securityLevel", 23, 0, 512, Game::dvar_flag::DVAR_FLAG_SERVERINFO, "Security level for GUID certificates (POW)"); Dvar::Register<int>("sv_securityLevel", 23, 0, 512, Game::dvar_flag::DVAR_FLAG_SERVERINFO, "Security level for GUID certificates (POW)");

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@ -41,5 +41,7 @@ namespace Components
static void SendConnectDataStub(Game::netsrc_t sock, Game::netadr_t adr, const char *format, int len); static void SendConnectDataStub(Game::netsrc_t sock, Game::netadr_t adr, const char *format, int len);
static void ParseConnectData(Game::msg_t* msg, Game::netadr_t addr); static void ParseConnectData(Game::msg_t* msg, Game::netadr_t addr);
static void DirectConnectStub(); static void DirectConnectStub();
static void Frame();
}; };
} }

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@ -177,7 +177,7 @@ namespace Components
// This is placed here in case the anticheat has been disabled! // This is placed here in case the anticheat has been disabled!
#ifndef DEBUG #ifndef DEBUG
Renderer::OnFrame(AntiCheat::ScanIntegrityCheck); QuickPatch::OnFrame(AntiCheat::ScanIntegrityCheck);
#endif #endif
} }

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@ -23,7 +23,7 @@ namespace Components
// This is placed here in case the anticheat has been disabled! // This is placed here in case the anticheat has been disabled!
#ifndef DEBUG #ifndef DEBUG
Renderer::OnFrame(AntiCheat::FlagIntegrityCheck); QuickPatch::OnFrame(AntiCheat::FlagIntegrityCheck);
#endif #endif
} }
} }

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@ -719,7 +719,7 @@ namespace Components
// This is placed here in case the anticheat has been disabled! // This is placed here in case the anticheat has been disabled!
#ifndef DEBUG #ifndef DEBUG
Renderer::OnFrame(AntiCheat::ReadIntegrityCheck); QuickPatch::OnFrame(AntiCheat::ReadIntegrityCheck);
#endif #endif
} }

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