[Console] Correctly hide the console
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@ -484,7 +484,7 @@ namespace Components
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void Console::FreeNativeConsole()
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void Console::FreeNativeConsole()
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{
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{
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if (Flags::HasFlag("console") || ZoneBuilder::IsEnabled())
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if (!Flags::HasFlag("stdout") && (!Dedicated::IsEnabled() || Flags::HasFlag("console")))
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{
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{
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FreeConsole();
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FreeConsole();
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}
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}
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@ -24,7 +24,7 @@ namespace Components
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Singleton::FirstInstance = (CreateMutexA(nullptr, FALSE, "iw4x_mutex") && GetLastError() != ERROR_ALREADY_EXISTS);
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Singleton::FirstInstance = (CreateMutexA(nullptr, FALSE, "iw4x_mutex") && GetLastError() != ERROR_ALREADY_EXISTS);
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if (!Singleton::FirstInstance && !ConnectProtocol::Used() && MessageBoxA(nullptr, "Do you want to start another instance?", "Game already running", MB_ICONEXCLAMATION | MB_YESNO) == IDNO)
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if (!Singleton::FirstInstance && !ConnectProtocol::Used() && MessageBoxA(nullptr, "Do you want to start another instance?\nNot all features will be available!", "Game already running", MB_ICONEXCLAMATION | MB_YESNO) == IDNO)
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{
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{
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ExitProcess(0);
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ExitProcess(0);
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}
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}
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