[LargeLocal]: Tabs vs Spaces

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FutureRave 2022-11-25 13:45:23 +00:00
parent be2283e302
commit a4946981a1
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@ -2,30 +2,30 @@
namespace Game::Engine
{
class LargeLocal
{
public:
explicit LargeLocal(int sizeParam);
~LargeLocal();
class LargeLocal
{
public:
explicit LargeLocal(int sizeParam);
~LargeLocal();
LargeLocal(LargeLocal&&) = delete;
LargeLocal(const LargeLocal&) = delete;
LargeLocal& operator=(LargeLocal&&) = delete;
LargeLocal& operator=(const LargeLocal&) = delete;
LargeLocal(LargeLocal&&) = delete;
LargeLocal(const LargeLocal&) = delete;
LargeLocal& operator=(LargeLocal&&) = delete;
LargeLocal& operator=(const LargeLocal&) = delete;
[[nodiscard]] void* GetBuf() const;
[[nodiscard]] void* GetBuf() const;
private:
void PopBuf();
private:
void PopBuf();
int startPos;
int size;
};
int startPos;
int size;
};
extern void LargeLocalEnd(int startPos);
extern void LargeLocalEndRight(int startPos);
extern void LargeLocalEnd(int startPos);
extern void LargeLocalEndRight(int startPos);
extern void* LargeLocalGetBuf(int startPos, int size);
extern void* LargeLocalGetBuf(int startPos, int size);
extern int CanUseServerLargeLocal();
extern int CanUseServerLargeLocal();
}