[Logger] Filter out coloured strings for stdout
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abe2380040
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@ -4,7 +4,7 @@ namespace Components
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{
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{
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Ceg::Ceg()
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Ceg::Ceg()
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{
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{
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Utils::Hook::Signature signature(0x401000, 0x740000);
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Utils::Hook::Signature signature(0x401000, 0x340000);
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// Generic killer caller.
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// Generic killer caller.
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signature.add({
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signature.add({
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@ -26,25 +26,33 @@ namespace Components
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void Logger::MessagePrint(const int channel, const std::string& msg)
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void Logger::MessagePrint(const int channel, const std::string& msg)
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{
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{
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std::string out = msg;
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// Filter out coloured strings
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if (out[0] == '^' && out[1] != '\0')
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{
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out = out.substr(2);
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}
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if (Flags::HasFlag("stdout") || Loader::IsPerformingUnitTests())
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if (Flags::HasFlag("stdout") || Loader::IsPerformingUnitTests())
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{
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{
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printf("%s", msg.data());
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printf("%s", out.data());
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fflush(stdout);
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fflush(stdout);
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return;
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return;
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}
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}
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if (!Logger::IsConsoleReady())
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if (!Logger::IsConsoleReady())
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{
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{
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OutputDebugStringA(msg.data());
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OutputDebugStringA(out.data());
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}
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}
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if (!Game::Sys_IsMainThread())
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if (!Game::Sys_IsMainThread())
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{
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{
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Logger::EnqueueMessage(msg);
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Logger::EnqueueMessage(out);
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}
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}
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else
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else
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{
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{
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Game::Com_PrintMessage(channel, msg.data(), 0);
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Game::Com_PrintMessage(channel, out.data(), 0);
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}
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}
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}
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}
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@ -54,7 +62,8 @@ namespace Components
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const auto msg = std::vformat(fmt, args);
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const auto msg = std::vformat(fmt, args);
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const auto out = std::format("Debug:\n {}\nFile: {}\nLine: {}\n", msg, loc.file_name(), loc.line());
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const auto out = std::format("Debug:\n {}\nFile: {}\nLine: {}\n", msg, loc.file_name(), loc.line());
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#else
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#else
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const auto out = std::vformat(fmt, args) + "\n";
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const auto msg = std::vformat(fmt, args);
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const auto out = std::format("^2{}\n", msg);
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#endif
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#endif
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Logger::MessagePrint(Game::CON_CHANNEL_DONT_FILTER, out);
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Logger::MessagePrint(Game::CON_CHANNEL_DONT_FILTER, out);
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@ -16,7 +16,6 @@ namespace Components
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static void Flush();
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static void Flush();
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static void MessagePrint(int channel, const std::string& msg);
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static void PrintInternal(int channel, std::string_view fmt, std::format_args&& args);
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static void PrintInternal(int channel, std::string_view fmt, std::format_args&& args);
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static void ErrorInternal(Game::errorParm_t error, std::string_view fmt, std::format_args&& args);
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static void ErrorInternal(Game::errorParm_t error, std::string_view fmt, std::format_args&& args);
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static void PrintErrorInternal(int channel, std::string_view fmt, std::format_args&& args);
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static void PrintErrorInternal(int channel, std::string_view fmt, std::format_args&& args);
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@ -99,6 +98,7 @@ namespace Components
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static std::vector<Network::Address> LoggingAddresses[2];
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static std::vector<Network::Address> LoggingAddresses[2];
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static void(*PipeCallback)(const std::string&);
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static void(*PipeCallback)(const std::string&);
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static void MessagePrint(int channel, const std::string& msg);
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static void Frame();
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static void Frame();
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static void G_LogPrintfStub(const char* fmt, ...);
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static void G_LogPrintfStub(const char* fmt, ...);
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static void PrintMessageStub();
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static void PrintMessageStub();
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@ -9,7 +9,7 @@ namespace Utils
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{
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{
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if (this->signatures.empty()) return;
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if (this->signatures.empty()) return;
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char* _start = reinterpret_cast<char*>(this->start);
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char* _start = static_cast<char*>(this->start);
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unsigned int sigCount = this->signatures.size();
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unsigned int sigCount = this->signatures.size();
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Hook::Signature::Container* containers = this->signatures.data();
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Hook::Signature::Container* containers = this->signatures.data();
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