[Script] Fixed indents
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1176a15e71
commit
9f281ba3a1
@ -283,10 +283,10 @@ namespace Components
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call Script::GetFunction
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call Script::GetFunction
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add esp, 0Ch
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add esp, 0Ch
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returnSafe:
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returnSafe:
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pop edi
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pop edi
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pop esi
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pop esi
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retn
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retn
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}
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}
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}
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}
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@ -417,121 +417,121 @@ namespace Components
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{
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{
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// System time
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// System time
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Script::AddFunction("GetSystemTime", [](Game::scr_entref_t) // gsc: GetSystemTime()
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Script::AddFunction("GetSystemTime", [](Game::scr_entref_t) // gsc: GetSystemTime()
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{
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{
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SYSTEMTIME time;
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SYSTEMTIME time;
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GetSystemTime(&time);
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GetSystemTime(&time);
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Game::Scr_AddInt(time.wSecond);
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Game::Scr_AddInt(time.wSecond);
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});
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});
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Script::AddFunction("GetSystemMilliseconds", [](Game::scr_entref_t) // gsc: GetSystemMilliseconds()
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Script::AddFunction("GetSystemMilliseconds", [](Game::scr_entref_t) // gsc: GetSystemMilliseconds()
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{
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{
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SYSTEMTIME time;
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SYSTEMTIME time;
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GetSystemTime(&time);
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GetSystemTime(&time);
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Game::Scr_AddInt(time.wMilliseconds);
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Game::Scr_AddInt(time.wMilliseconds);
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});
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});
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// Print to console, even without being in 'developer 1'.
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// Print to console, even without being in 'developer 1'.
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Script::AddFunction("PrintConsole", [](Game::scr_entref_t) // gsc: PrintConsole(<string>)
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Script::AddFunction("PrintConsole", [](Game::scr_entref_t) // gsc: PrintConsole(<string>)
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{
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if (Game::Scr_GetNumParam() != 1 || Game::Scr_GetType(0) != Game::VAR_STRING)
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{
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{
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if (Game::Scr_GetNumParam() != 1 || Game::Scr_GetType(0) != Game::VAR_STRING)
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Game::Scr_Error("^1PrintConsole: Needs one string parameter!\n");
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{
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return;
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Game::Scr_Error("^1PrintConsole: Needs one string parameter!\n");
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}
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return;
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}
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auto str = Game::Scr_GetString(0);
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auto str = Game::Scr_GetString(0);
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Game::Com_Printf(0, str);
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Game::Com_Printf(0, str);
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});
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});
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// Executes command to the console
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// Executes command to the console
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Script::AddFunction("Exec", [](Game::scr_entref_t) // gsc: Exec(<string>)
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Script::AddFunction("Exec", [](Game::scr_entref_t) // gsc: Exec(<string>)
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{
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if (Game::Scr_GetNumParam() != 1 || Game::Scr_GetType(0) != Game::VAR_STRING)
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{
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{
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if (Game::Scr_GetNumParam() != 1 || Game::Scr_GetType(0) != Game::VAR_STRING)
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Game::Scr_Error("^1Exec: Needs one string parameter!\n");
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{
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return;
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Game::Scr_Error("^1Exec: Needs one string parameter!\n");
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}
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return;
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}
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auto str = Game::Scr_GetString(0);
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auto str = Game::Scr_GetString(0);
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Command::Execute(str, false);
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Command::Execute(str, false);
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});
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});
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// Script Storage Funcs
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// Script Storage Funcs
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Script::AddFunction("StorageSet", [](Game::scr_entref_t) // gsc: StorageSet(<str key>, <str data>);
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Script::AddFunction("StorageSet", [](Game::scr_entref_t) // gsc: StorageSet(<str key>, <str data>);
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{
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if (Game::Scr_GetNumParam() != 2 || Game::Scr_GetType(0) != Game::VAR_STRING || Game::Scr_GetType(1) != Game::VAR_STRING)
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{
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{
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if (Game::Scr_GetNumParam() != 2 || Game::Scr_GetType(0) != Game::VAR_STRING || Game::Scr_GetType(1) != Game::VAR_STRING)
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Game::Scr_Error("^1StorageSet: Needs two string parameters!\n");
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{
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return;
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Game::Scr_Error("^1StorageSet: Needs two string parameters!\n");
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}
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return;
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}
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std::string key = Game::Scr_GetString(0);
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std::string key = Game::Scr_GetString(0);
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std::string data = Game::Scr_GetString(1);
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std::string data = Game::Scr_GetString(1);
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Script::ScriptStorage.insert_or_assign(key, data);
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Script::ScriptStorage.insert_or_assign(key, data);
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});
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});
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Script::AddFunction("StorageRemove", [](Game::scr_entref_t) // gsc: StorageRemove(<str key>);
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Script::AddFunction("StorageRemove", [](Game::scr_entref_t) // gsc: StorageRemove(<str key>);
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{
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if (Game::Scr_GetNumParam() != 1 || Game::Scr_GetType(0) != Game::VAR_STRING)
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{
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{
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if (Game::Scr_GetNumParam() != 1 || Game::Scr_GetType(0) != Game::VAR_STRING)
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Game::Scr_Error("^1StorageRemove: Needs one string parameter!\n");
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{
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return;
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Game::Scr_Error("^1StorageRemove: Needs one string parameter!\n");
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}
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return;
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}
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std::string key = Game::Scr_GetString(0);
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std::string key = Game::Scr_GetString(0);
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if (!Script::ScriptStorage.contains(key))
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if (!Script::ScriptStorage.contains(key))
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{
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{
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Game::Scr_Error(Utils::String::VA("^1StorageRemove: Store does not have key '%s'!\n", key.c_str()));
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Game::Scr_Error(Utils::String::VA("^1StorageRemove: Store does not have key '%s'!\n", key.c_str()));
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return;
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return;
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}
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}
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Script::ScriptStorage.erase(key);
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Script::ScriptStorage.erase(key);
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});
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});
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Script::AddFunction("StorageGet", [](Game::scr_entref_t) // gsc: StorageGet(<str key>);
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Script::AddFunction("StorageGet", [](Game::scr_entref_t) // gsc: StorageGet(<str key>);
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{
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if (Game::Scr_GetNumParam() != 1 || Game::Scr_GetType(0) != Game::VAR_STRING)
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{
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{
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if (Game::Scr_GetNumParam() != 1 || Game::Scr_GetType(0) != Game::VAR_STRING)
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Game::Scr_Error("^1StorageGet: Needs one string parameter!\n");
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{
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return;
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Game::Scr_Error("^1StorageGet: Needs one string parameter!\n");
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}
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return;
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}
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std::string key = Game::Scr_GetString(0);
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std::string key = Game::Scr_GetString(0);
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if (!Script::ScriptStorage.contains(key))
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if (!Script::ScriptStorage.contains(key))
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{
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{
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Game::Scr_Error(Utils::String::VA("^1StorageGet: Store does not have key '%s'!\n", key.c_str()));
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Game::Scr_Error(Utils::String::VA("^1StorageGet: Store does not have key '%s'!\n", key.c_str()));
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return;
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return;
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}
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}
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auto data = Script::ScriptStorage.at(key);
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auto data = Script::ScriptStorage.at(key);
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Game::Scr_AddString(data.c_str());
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Game::Scr_AddString(data.c_str());
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});
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});
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Script::AddFunction("StorageHas", [](Game::scr_entref_t) // gsc: StorageHas(<str key>);
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Script::AddFunction("StorageHas", [](Game::scr_entref_t) // gsc: StorageHas(<str key>);
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{
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if (Game::Scr_GetNumParam() != 1 || Game::Scr_GetType(0) != Game::VAR_STRING)
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{
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{
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if (Game::Scr_GetNumParam() != 1 || Game::Scr_GetType(0) != Game::VAR_STRING)
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Game::Scr_Error("^1StorageHas: Needs one string parameter!\n");
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{
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return;
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Game::Scr_Error("^1StorageHas: Needs one string parameter!\n");
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}
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return;
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}
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std::string key = Game::Scr_GetString(0);
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std::string key = Game::Scr_GetString(0);
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Game::Scr_AddInt(Script::ScriptStorage.contains(key));
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Game::Scr_AddInt(Script::ScriptStorage.contains(key));
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});
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});
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Script::AddFunction("StorageClear", [](Game::scr_entref_t) // gsc: StorageClear();
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Script::AddFunction("StorageClear", [](Game::scr_entref_t) // gsc: StorageClear();
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{
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{
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Script::ScriptStorage.clear();
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Script::ScriptStorage.clear();
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});
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});
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}
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}
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Script::Script()
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Script::Script()
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@ -544,12 +544,12 @@ namespace Components
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// enable scr_error printing if in developer
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// enable scr_error printing if in developer
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Dvar::OnInit([]()
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Dvar::OnInit([]()
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{
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{
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int developer = Dvar::Var("developer").get<int>();
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int developer = Dvar::Var("developer").get<int>();
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if (developer > 0)
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if (developer > 0)
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Utils::Hook::Set<BYTE>(0x48D8C7, 0x75);
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Utils::Hook::Set<BYTE>(0x48D8C7, 0x75);
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});
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});
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Utils::Hook(0x612E8D, Script::FunctionError, HOOK_CALL).install()->quick();
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Utils::Hook(0x612E8D, Script::FunctionError, HOOK_CALL).install()->quick();
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Utils::Hook(0x612EA2, Script::FunctionError, HOOK_CALL).install()->quick();
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Utils::Hook(0x612EA2, Script::FunctionError, HOOK_CALL).install()->quick();
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@ -567,9 +567,9 @@ namespace Components
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Utils::Hook(0x4D06BA, Script::ScrShutdownSystemStub, HOOK_CALL).install()->quick();
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Utils::Hook(0x4D06BA, Script::ScrShutdownSystemStub, HOOK_CALL).install()->quick();
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Script::AddFunction("debugBox", [](Game::scr_entref_t)
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Script::AddFunction("debugBox", [](Game::scr_entref_t)
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{
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{
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MessageBoxA(nullptr, Game::Scr_GetString(0), "DEBUG", 0);
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MessageBoxA(nullptr, Game::Scr_GetString(0), "DEBUG", 0);
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}, true);
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}, true);
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Script::AddFunctions();
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Script::AddFunctions();
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