[Weapon] Workaround for the bounce sound crash
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@ -435,5 +435,14 @@ namespace Components
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// Skip double loading for fs_game
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Utils::Hook::Set<BYTE>(0x4081FD, 0xEB);
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// Don't load bounce sounds for now, it causes crashes
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// TODO: Actually check the weaponfiles and/or reset the soundtable correctly!
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Utils::Hook::Nop(0x57A360, 5);
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Utils::Hook::Nop(0x57A366, 6);
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// Clear weapons independently from fs_game
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//Utils::Hook::Nop(0x452C1D, 2);
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//Utils::Hook::Nop(0x452C24, 5);
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}
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}
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