[FastFiles] Add support for mod.ff
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@ -137,6 +137,11 @@ namespace Components
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data.push_back({ "iw4x_patch_mp", 1, 0 });
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}
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if (Utils::IO::FileExists(Dvar::Var("fs_game").get<std::string>() + "/mod.ff"))
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{
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data.push_back({ "mod", 1, 0 });
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}
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return FastFiles::LoadDLCUIZones(data.data(), data.size(), sync);
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}
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@ -210,7 +215,7 @@ namespace Components
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std::string path = FastFiles::GetZoneLocation(file.data());
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path.append(file);
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if (!Utils::String::EndsWith(path.data(), ".ff"))
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if (!Utils::String::EndsWith(path, ".ff"))
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{
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path.append(".ff");
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}
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@ -229,7 +234,7 @@ namespace Components
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std::vector<std::string> paths;
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std::string modDir = Dvar::Var("fs_game").get<std::string>();
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if (file == "mod"s || file == "mod.ff"s || !modDir.empty())
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if ((file == "mod"s || file == "mod.ff"s) && !modDir.empty())
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{
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paths.push_back(Utils::String::VA("%s\\", modDir.data()));
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}
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