[General] Disable resharper false positives
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@ -134,6 +134,7 @@ namespace Components
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__declspec(naked) void UIFeeder::HandleKeyStub()
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__declspec(naked) void UIFeeder::HandleKeyStub()
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{
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{
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// ReSharper disable once CppEntityNeverUsed
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static int nextClickTime = 0;
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static int nextClickTime = 0;
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__asm
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__asm
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@ -706,6 +706,7 @@ namespace Components
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ZoneBuilder::ZoneBuilder()
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ZoneBuilder::ZoneBuilder()
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{
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{
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// ReSharper disable CppStaticAssertFailure
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AssertSize(Game::XFileHeader, 21);
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AssertSize(Game::XFileHeader, 21);
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AssertSize(Game::XFile, 40);
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AssertSize(Game::XFile, 40);
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static_assert(Game::MAX_XFILE_COUNT == 8, "XFile block enum is invalid!");
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static_assert(Game::MAX_XFILE_COUNT == 8, "XFile block enum is invalid!");
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@ -402,6 +402,7 @@ namespace Game
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float UI_GetScoreboardLeft(void* a1)
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float UI_GetScoreboardLeft(void* a1)
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{
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{
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// ReSharper disable once CppEntityNeverUsed
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static int func = 0x590390;
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static int func = 0x590390;
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float result = 0;
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float result = 0;
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