[Clantags] More fixes
This commit is contained in:
parent
fbec01b237
commit
8cf9c0d93f
@ -10,8 +10,8 @@ namespace Components
|
|||||||
{
|
{
|
||||||
const char* clantag = Game::Info_ValueForKey(infoString, std::to_string(i).data());
|
const char* clantag = Game::Info_ValueForKey(infoString, std::to_string(i).data());
|
||||||
|
|
||||||
if (clantag) Tags[i] = clantag;
|
if (clantag) Clantags::Tags[i] = clantag;
|
||||||
else Tags[i].clear();
|
else Clantags::Tags[i].clear();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -19,7 +19,7 @@ namespace Components
|
|||||||
{
|
{
|
||||||
std::string list;
|
std::string list;
|
||||||
|
|
||||||
for (int i = 0; i < 18; i++)
|
for (int i = 0; i < 18; ++i)
|
||||||
{
|
{
|
||||||
char clantag[5] = { 0 };
|
char clantag[5] = { 0 };
|
||||||
|
|
||||||
@ -37,11 +37,11 @@ namespace Components
|
|||||||
|
|
||||||
const char* Clantags::GetUserClantag(std::uint32_t clientnum, const char* playername)
|
const char* Clantags::GetUserClantag(std::uint32_t clientnum, const char* playername)
|
||||||
{
|
{
|
||||||
if (Tags[clientnum].empty()) return playername;
|
if (Clantags::Tags[clientnum].empty()) return playername;
|
||||||
return Utils::String::VA("[%s] %s", Tags[clientnum].data(), playername);
|
return Utils::String::VA("[%s] %s", Clantags::Tags[clientnum].data(), playername);
|
||||||
}
|
}
|
||||||
|
|
||||||
void __declspec(naked) Clantags::DrawPlayerNameOnScoreboard()
|
__declspec(naked) void Clantags::DrawPlayerNameOnScoreboard()
|
||||||
{
|
{
|
||||||
__asm
|
__asm
|
||||||
{
|
{
|
||||||
|
Loading…
Reference in New Issue
Block a user