Write gamepad axis configuration to config file
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@ -130,6 +130,7 @@ namespace Game
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FS_FCloseFile_t FS_FCloseFile = FS_FCloseFile_t(0x462000);
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FS_WriteFile_t FS_WriteFile = FS_WriteFile_t(0x426450);
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FS_Write_t FS_Write = FS_Write_t(0x4C06E0);
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FS_Printf_t FS_Printf = FS_Printf_t(0x459320);
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FS_Read_t FS_Read = FS_Read_t(0x4A04C0);
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FS_Seek_t FS_Seek = FS_Seek_t(0x4A63D0);
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FS_FTell_t FS_FTell = FS_FTell_t(0x4E6760);
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@ -302,6 +302,9 @@ namespace Game
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typedef int(__cdecl * FS_Write_t)(const void* buffer, size_t size, int file);
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extern FS_Write_t FS_Write;
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typedef int(__cdecl * FS_Printf_t)(int file, const char* fmt, ...);
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extern FS_Printf_t FS_Printf;
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typedef int(__cdecl * FS_Read_t)(void* buffer, size_t size, int file);
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extern FS_Read_t FS_Read;
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