[Script] Add replaceFun
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@ -660,7 +660,7 @@ namespace Game
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typedef unsigned int(__cdecl * Scr_GetObject_t)(int);
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extern Scr_GetObject_t Scr_GetObject;
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typedef int(__cdecl * Scr_GetNumParam_t)();
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typedef unsigned int(__cdecl * Scr_GetNumParam_t)();
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extern Scr_GetNumParam_t Scr_GetNumParam;
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typedef int(__cdecl * Scr_GetFunctionHandle_t)(const char*, const char*);
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@ -687,7 +687,7 @@ namespace Game
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typedef bool(__cdecl * Scr_IsSystemActive_t)();
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extern Scr_IsSystemActive_t Scr_IsSystemActive;
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typedef int(__cdecl* Scr_GetType_t)(int);
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typedef int(__cdecl* Scr_GetType_t)(unsigned int);
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extern Scr_GetType_t Scr_GetType;
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typedef void(__cdecl* Scr_Error_t)(const char*);
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@ -4886,7 +4886,7 @@ namespace Game
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struct VariableValue
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{
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VariableUnion u;
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int type;
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VariableType type;
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};
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struct ScriptContainer
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