Replace runtime critical usages of Dvar::set with Dvar::setRaw in gamepad patch
This commit is contained in:
parent
cc39a7bbe5
commit
8ca84eb882
@ -1023,7 +1023,7 @@ namespace Components
|
|||||||
if (std::fabs(value) > 0.0f)
|
if (std::fabs(value) > 0.0f)
|
||||||
{
|
{
|
||||||
gamePad.inUse = true;
|
gamePad.inUse = true;
|
||||||
gpad_in_use.set(true);
|
gpad_in_use.setRaw(true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1194,7 +1194,7 @@ namespace Components
|
|||||||
auto& gamePad = gamePads[gamePadIndex];
|
auto& gamePad = gamePads[gamePadIndex];
|
||||||
|
|
||||||
gamePad.inUse = true;
|
gamePad.inUse = true;
|
||||||
gpad_in_use.set(true);
|
gpad_in_use.setRaw(true);
|
||||||
|
|
||||||
if (Game::Key_IsKeyCatcherActive(gamePadIndex, Game::KEYCATCH_UI))
|
if (Game::Key_IsKeyCatcherActive(gamePadIndex, Game::KEYCATCH_UI))
|
||||||
CL_GamepadResetMenuScrollTime(gamePadIndex, key, buttonEvent == Game::GPAD_BUTTON_PRESSED, time);
|
CL_GamepadResetMenuScrollTime(gamePadIndex, key, buttonEvent == Game::GPAD_BUTTON_PRESSED, time);
|
||||||
@ -1525,7 +1525,7 @@ namespace Components
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
gpad_present.set(gpadPresent);
|
gpad_present.setRaw(gpadPresent);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@ -1821,7 +1821,7 @@ namespace Components
|
|||||||
{
|
{
|
||||||
// A keyboard key has been pressed. Mark controller as unused.
|
// A keyboard key has been pressed. Mark controller as unused.
|
||||||
gamePads[0].inUse = false;
|
gamePads[0].inUse = false;
|
||||||
gpad_in_use.set(false);
|
gpad_in_use.setRaw(false);
|
||||||
|
|
||||||
// Call original function
|
// Call original function
|
||||||
Utils::Hook::Call<void(int, int, int, unsigned)>(0x4F6480)(localClientNum, key, down, time);
|
Utils::Hook::Call<void(int, int, int, unsigned)>(0x4F6480)(localClientNum, key, down, time);
|
||||||
@ -1837,7 +1837,7 @@ namespace Components
|
|||||||
if (dx != 0 || dy != 0)
|
if (dx != 0 || dy != 0)
|
||||||
{
|
{
|
||||||
gamePads[0].inUse = false;
|
gamePads[0].inUse = false;
|
||||||
gpad_in_use.set(false);
|
gpad_in_use.setRaw(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Call original function
|
// Call original function
|
||||||
|
Loading…
Reference in New Issue
Block a user