Add dvar desc
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@ -159,8 +159,6 @@ namespace Components
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Dedicated::Dedicated()
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Dedicated::Dedicated()
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{
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{
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// Map rotation
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Dedicated::COMLogFilter = Dvar::Register<bool>("com_logFilter", true,
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Dedicated::COMLogFilter = Dvar::Register<bool>("com_logFilter", true,
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Game::dvar_flag::DVAR_LATCH, "Removes ~95% of unneeded lines from the log");
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Game::dvar_flag::DVAR_LATCH, "Removes ~95% of unneeded lines from the log");
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@ -194,6 +194,6 @@ namespace Components
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SVRandomMapRotation = Dvar::Register<bool>("sv_randomMapRotation", false,
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SVRandomMapRotation = Dvar::Register<bool>("sv_randomMapRotation", false,
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Game::dvar_flag::DVAR_ARCHIVE, "Randomize map rotation when true");
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Game::dvar_flag::DVAR_ARCHIVE, "Randomize map rotation when true");
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SVDontRotate = Dvar::Register<bool>("sv_dontRotate", false,
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SVDontRotate = Dvar::Register<bool>("sv_dontRotate", false,
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Game::dvar_flag::DVAR_NONE, "");
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Game::dvar_flag::DVAR_NONE, "Do not perform map rotation");
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}
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}
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}
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}
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