[ZoneBuilder] Fix memory leak
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@ -1047,7 +1047,7 @@ namespace Components
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// patch g_copyInfo because we're using so many more assets than originally intended
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// patch g_copyInfo because we're using so many more assets than originally intended
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int newLimit = 0x2000;
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int newLimit = 0x2000;
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int* g_copyInfo_new = Utils::Memory::AllocateArray<int>(newLimit);
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int* g_copyInfo_new = Utils::Memory::GetAllocator()->allocateArray<int>(newLimit);
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Utils::Hook::Set<int*>(0x494083, g_copyInfo_new); // DB_DelayLoadImages
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Utils::Hook::Set<int*>(0x494083, g_copyInfo_new); // DB_DelayLoadImages
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Utils::Hook::Set<int*>(0x5BB9CC, g_copyInfo_new); // DB_AddXAsset
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Utils::Hook::Set<int*>(0x5BB9CC, g_copyInfo_new); // DB_AddXAsset
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Utils::Hook::Set<int*>(0x5BC723, g_copyInfo_new); // DB_PostLoadXZone
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Utils::Hook::Set<int*>(0x5BC723, g_copyInfo_new); // DB_PostLoadXZone
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