Finish cleen reverse of scrVarPub_t 🐎 🐧
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@ -4925,6 +4925,21 @@ namespace Game
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int dataCount;
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} gameState;
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struct HunkUser
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{
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HunkUser* current;
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HunkUser* next;
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int maxSize;
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int end;
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int pos;
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const char* name;
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bool fixed;
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int type;
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char buf[1];
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};
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static_assert(sizeof(HunkUser) == 36);
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struct VariableStackBuffer
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{
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const char *pos;
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@ -5027,7 +5042,32 @@ namespace Game
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bool developer_script;
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bool evaluate;
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const char* error_message;
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}; // Incomplete
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int error_index;
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int time;
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int timeArrayId;
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int pauseArrayId;
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int notifyArrayId;
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int objectStackId;
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int levelId;
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int gameId;
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int animId;
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int freeEntList;
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int tempVariable;
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int numScriptValues[2];
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bool bInited;
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unsigned __int16 savecount;
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unsigned __int16 savecountMark;
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int checksum;
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int entId;
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int entFieldName;
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HunkUser* programHunkUser;
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const char* programBuffer;
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const char* endScriptBuffer;
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unsigned __int16 saveIdMap[36864];
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unsigned __int16 saveIdMapRev[36864];
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};
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static_assert(sizeof(scrVarPub_t) == 0x24060);
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enum UILocalVarType
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{
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