Remove aim assist premake configuration value again in favor of being able to disable aim assist using the server dvar
This commit is contained in:
parent
67bfad3ae7
commit
7e9f277ae9
@ -79,11 +79,6 @@ newoption {
|
||||
description = "Zonebuilder generates iw4x zones that cannot be loaded without IW4x specific patches."
|
||||
}
|
||||
|
||||
newoption {
|
||||
trigger = "aimassist-enable",
|
||||
description = "Enables code for controller aim assist."
|
||||
}
|
||||
|
||||
newaction {
|
||||
trigger = "version",
|
||||
description = "Returns the version string for the current commit of the source code.",
|
||||
@ -337,9 +332,6 @@ workspace "iw4x"
|
||||
if _OPTIONS["iw4x-zones"] then
|
||||
defines { "GENERATE_IW4X_SPECIFIC_ZONES" }
|
||||
end
|
||||
if _OPTIONS["aimassist-enable"] then
|
||||
defines { "AIM_ASSIST_ENABLED" }
|
||||
end
|
||||
|
||||
-- Pre-compiled header
|
||||
pchheader "STDInclude.hpp" -- must be exactly same as used in #include directives
|
||||
|
@ -437,8 +437,6 @@ namespace Components
|
||||
|
||||
void Gamepad::AimAssist_ApplyLockOn(const Game::AimInput* input, Game::AimOutput* output)
|
||||
{
|
||||
#ifdef AIM_ASSIST_ENABLED
|
||||
|
||||
assert(input);
|
||||
assert(input->localClientNum < Game::MAX_GAMEPADS);
|
||||
auto& aaGlob = Game::aaGlobArray[input->localClientNum];
|
||||
@ -481,8 +479,6 @@ namespace Components
|
||||
output->pitch -= pitchTurnRate * input->deltaTime;
|
||||
output->yaw += yawTurnRate * input->deltaTime;
|
||||
}
|
||||
|
||||
#endif
|
||||
}
|
||||
|
||||
void Gamepad::AimAssist_CalcAdjustedAxis(const Game::AimInput* input, float* pitchAxis, float* yawAxis)
|
||||
@ -565,8 +561,6 @@ namespace Components
|
||||
*pitchScale = 1.0f;
|
||||
*yawScale = 1.0f;
|
||||
|
||||
#ifdef AIM_ASSIST_ENABLED
|
||||
|
||||
if (!AimAssist_IsSlowdownActive(&aaGlob.ps))
|
||||
return;
|
||||
|
||||
@ -582,8 +576,6 @@ namespace Components
|
||||
|
||||
if (AimAssist_IsPlayerUsingOffhand(&aaGlob.ps))
|
||||
*pitchScale = 1.0f;
|
||||
|
||||
#endif
|
||||
}
|
||||
|
||||
float Gamepad::AimAssist_Lerp(const float from, const float to, const float fraction)
|
||||
|
Loading…
Reference in New Issue
Block a user