Load team zones.

This commit is contained in:
momo5502 2016-10-31 15:02:32 +01:00
parent 0c419b9907
commit 7aba6250f6
4 changed files with 65 additions and 14 deletions

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@ -68,22 +68,21 @@ namespace Components
Utils::Hook::Set<Game::newMapArena_t*>(0x630B2E, &ArenaLength::NewArenas[0]); Utils::Hook::Set<Game::newMapArena_t*>(0x630B2E, &ArenaLength::NewArenas[0]);
Utils::Hook::Set<Game::newMapArena_t*>(0x632782, &ArenaLength::NewArenas[0]); Utils::Hook::Set<Game::newMapArena_t*>(0x632782, &ArenaLength::NewArenas[0]);
Utils::Hook::Set<char*>(0x4A967A, &ArenaLength::NewArenas[0].other[0]); Utils::Hook::Set<char*>(0x4A967A, ArenaLength::NewArenas[0].description);
Utils::Hook::Set<char*>(0x4A96AD, ArenaLength::NewArenas[0].mapimage);
Utils::Hook::Set<char*>(0x4A96AD, &ArenaLength::NewArenas[0].other[0x20]);
Utils::Hook::Set<char*>(0x42F214, &ArenaLength::NewArenas[0].other[0xA40]);
Utils::Hook::Set<char*>(0x4A96ED, &ArenaLength::NewArenas[0].other[0xA48]);
Utils::Hook::Set<char*>(0x4A9769, &ArenaLength::NewArenas[0].other[0xA48]);
Utils::Hook::Set<char*>(0x4A97A5, &ArenaLength::NewArenas[0].other[0xA48]);
Utils::Hook::Set<char*>(0x631E92, &ArenaLength::NewArenas[0].other[0xACC]);
Utils::Hook::Set<char*>(0x4A9616, ArenaLength::NewArenas[0].mapName); Utils::Hook::Set<char*>(0x4A9616, ArenaLength::NewArenas[0].mapName);
Utils::Hook::Set<char*>(0x4A9703, ArenaLength::NewArenas[0].mapName); Utils::Hook::Set<char*>(0x4A9703, ArenaLength::NewArenas[0].mapName);
Utils::Hook::Set<char*>(0x4064A8, ArenaLength::NewArenas[0].mapName); Utils::Hook::Set<char*>(0x4064A8, ArenaLength::NewArenas[0].mapName);
Utils::Hook::Set<char*>(0x42F214, &ArenaLength::NewArenas[0].other[0]);
Utils::Hook::Set<char*>(0x4A96ED, &ArenaLength::NewArenas[0].other[0x8]);
Utils::Hook::Set<char*>(0x4A9769, &ArenaLength::NewArenas[0].other[0x8]);
Utils::Hook::Set<char*>(0x4A97A5, &ArenaLength::NewArenas[0].other[0x8]);
Utils::Hook::Set<char*>(0x631E92, &ArenaLength::NewArenas[0].other[0x8C]);
// Resize the array // Resize the array
Utils::Hook::Set<int>(0x4064DE, sizeof(Game::newMapArena_t)); Utils::Hook::Set<int>(0x4064DE, sizeof(Game::newMapArena_t));
Utils::Hook::Set<int>(0x417802, sizeof(Game::newMapArena_t)); Utils::Hook::Set<int>(0x417802, sizeof(Game::newMapArena_t));
@ -112,6 +111,6 @@ namespace Components
Utils::Hook::Set<BYTE>(0x4A95F8, 32); Utils::Hook::Set<BYTE>(0x4A95F8, 32);
Utils::Hook::Set<int>(0x42F22B, offsetof(Game::newMapArena_t, mapName) - offsetof(Game::newMapArena_t, other[0xA40])); Utils::Hook::Set<int>(0x42F22B, offsetof(Game::newMapArena_t, mapName) - offsetof(Game::newMapArena_t, other));
} }
} }

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@ -29,9 +29,22 @@ namespace Components
} }
} }
Utils::Memory::Allocator allocator;
auto teams = Maps::GetTeamsForMap(Maps::CurrentMainZone);
std::vector<Game::XZoneInfo> data; std::vector<Game::XZoneInfo> data;
Utils::Merge(&data, zoneInfo, zoneCount); Utils::Merge(&data, zoneInfo, zoneCount);
Game::XZoneInfo team;
team.allocFlags = zoneInfo->allocFlags;
team.freeFlags = zoneInfo->freeFlags;
team.name = allocator.DuplicateString(fmt::sprintf("iw4x_team_%s", teams.first.data()));
data.push_back(team);
team.name = allocator.DuplicateString(fmt::sprintf("iw4x_team_%s", teams.second.data()));
data.push_back(team);
for (unsigned int i = 0; i < Maps::CurrentDependencies.size(); ++i) for (unsigned int i = 0; i < Maps::CurrentDependencies.size(); ++i)
{ {
Game::XZoneInfo info; Game::XZoneInfo info;
@ -198,6 +211,35 @@ namespace Components
return (Utils::String::StartsWith(entity, "dyn_") || Utils::String::StartsWith(entity, "node_") || Utils::String::StartsWith(entity, "actor_")); return (Utils::String::StartsWith(entity, "dyn_") || Utils::String::StartsWith(entity, "node_") || Utils::String::StartsWith(entity, "actor_"));
} }
std::pair<std::string, std::string> Maps::GetTeamsForMap(std::string map)
{
std::string team_axis = "opforce_composite";
std::string team_allies = "us_army";
for (int i = 0; i < *Game::arenaCount; ++i)
{
Game::newMapArena_t* arena = &ArenaLength::NewArenas[i];
if (arena->mapName == map)
{
for (int j = 0; j < ARRAY_SIZE(arena->keys); ++j)
{
if (arena->keys[j] == "allieschar"s)
{
team_allies = arena->values[j];
}
else if (arena->keys[j] == "axischar"s)
{
team_axis = arena->values[j];
}
}
break;
}
}
return { team_axis, team_allies };
}
#if defined(DEBUG) && defined(ENABLE_DXSDK) #if defined(DEBUG) && defined(ENABLE_DXSDK)
// Credit to SE2Dev, as we shouldn't share the code, keep that in debug mode! // Credit to SE2Dev, as we shouldn't share the code, keep that in debug mode!
void Maps::ExportMap(Game::GfxWorld* world) void Maps::ExportMap(Game::GfxWorld* world)

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@ -13,6 +13,8 @@ namespace Components
static void HandleAsSPMap() { IsSPMap = true; } static void HandleAsSPMap() { IsSPMap = true; }
static void AddDependency(std::string expression, std::string zone); static void AddDependency(std::string expression, std::string zone);
static std::pair<std::string, std::string> GetTeamsForMap(std::string map);
private: private:
class DLC class DLC
{ {

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@ -3009,14 +3009,22 @@ namespace Game
{ {
char uiName[32]; char uiName[32];
char mapName[16]; char mapName[16];
char pad[2768]; char description[32];
char mapimage[32];
char keys[32][16];
char values[32][64];
char pad[144];
}; };
struct newMapArena_t struct newMapArena_t
{ {
char uiName[32]; char uiName[32];
char oldMapName[16]; char oldMapName[16];
char other[2768]; char description[32];
char mapimage[32];
char keys[32][16];
char values[32][64];
char other[144];
char mapName[32]; char mapName[32];
}; };