[LoadedSounds] Added RektInator's wav file loader for loaded sounds
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@ -193,18 +193,31 @@ namespace Game
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vec2_t knots[16];
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};
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struct MssSound
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struct _AILSOUNDINFO
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{
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char unknown1[8];
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int size;
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char unknown2[22];
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char *data; // size = soundSize
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int format;
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const void *data_ptr;
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unsigned int data_len;
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unsigned int rate;
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int bits;
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int channels;
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unsigned int samples;
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unsigned int block_size;
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const void *initial_ptr;
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};
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/* 526 */
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struct MssSound
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{
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_AILSOUNDINFO info;
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char *data;
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};
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/* 527 */
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struct LoadedSound
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{
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const char *name;
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MssSound mssSound;
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MssSound sound;
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};
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union SoundData
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