Update estimation every 500ms

This commit is contained in:
momo5502 2016-02-23 15:09:13 +01:00
parent bfa68c45c0
commit 777beb278e

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@ -64,7 +64,7 @@ namespace Components
static int lastCalc = 0; static int lastCalc = 0;
static double mseconds = 0; static double mseconds = 0;
if (!lastCalc || (Game::Com_Milliseconds() - lastCalc) > 1000) if (!lastCalc || (Game::Com_Milliseconds() - lastCalc) > 500)
{ {
lastCalc = Game::Com_Milliseconds(); lastCalc = Game::Com_Milliseconds();