Fix bug
This commit is contained in:
parent
d948024895
commit
75a5200055
@ -203,7 +203,6 @@ namespace Components
|
||||
while (it != Dvar::ChangedDvars.end())
|
||||
{
|
||||
auto var = Dvar::Var(*it).get<Game::dvar_t*>();
|
||||
assert(var != nullptr);
|
||||
Dvar::DvarReset(var, Game::DVAR_SOURCE_INTERNAL);
|
||||
it = Dvar::ChangedDvars.erase(it);
|
||||
}
|
||||
|
@ -1055,20 +1055,22 @@ namespace Game
|
||||
{
|
||||
__asm
|
||||
{
|
||||
push eax
|
||||
pushad
|
||||
|
||||
mov eax, [esp + 0x4 + 0x20] // dvar
|
||||
push[esp + 0x18 + 0x20] // source
|
||||
push[esp + 0x18 + 0x20] // value
|
||||
push[esp + 0x18 + 0x20] // value
|
||||
push[esp + 0x18 + 0x20] // value
|
||||
push[esp + 0x18 + 0x20] // value
|
||||
mov edi, [esp + 2Ch] // name
|
||||
push edi
|
||||
|
||||
mov ebx, 0x647400
|
||||
call ebx
|
||||
add esp, 0x14
|
||||
mov edi, [esp + 2Ch] // type
|
||||
|
||||
mov eax, 5BB1B0h
|
||||
call eax
|
||||
|
||||
add esp, 4h
|
||||
|
||||
mov [esp + 20h], eax
|
||||
popad
|
||||
pop eax
|
||||
|
||||
retn
|
||||
}
|
||||
@ -1497,29 +1499,16 @@ namespace Game
|
||||
{
|
||||
pushad
|
||||
|
||||
mov edx, [esp + 8h + 20h] // First 4 bytes of DvarValue
|
||||
mov ecx, [esp + 18h + 20h] // Source
|
||||
push ecx // Push from right to left
|
||||
|
||||
mov ecx, [esp + 8h + 20h] // dvar_t pointer, because of last push it's not at esp + 4 anymore
|
||||
|
||||
sub esp, 10h // Reserve space for DvarValue
|
||||
mov eax, esp
|
||||
|
||||
mov [eax], edx // DvarValue
|
||||
|
||||
// 20h + 10h because of sub esp, 10h
|
||||
mov edx, [esp + 10h + 30h] // Second 4 bytes of DvarValue
|
||||
mov [eax + 4], edx
|
||||
mov edx, [esp + 16h + 30h] // Third 4 bytes of DvarValue
|
||||
mov [eax + 8], edx
|
||||
mov edx, [esp + 1Ah + 30h] // Fourth 4 bytes of DvarValue
|
||||
mov [eax + 0Ch], edx
|
||||
mov eax, [ecx] // dvar_t pointer
|
||||
mov eax, [esp + 0x4 + 0x20] // dvar
|
||||
push[esp + 0x18 + 0x20] // source
|
||||
push[esp + 0x18 + 0x20] // value
|
||||
push[esp + 0x18 + 0x20] // value
|
||||
push[esp + 0x18 + 0x20] // value
|
||||
push[esp + 0x18 + 0x20] // value
|
||||
|
||||
mov ebx, 0x647400
|
||||
call ebx
|
||||
add esp, 14h
|
||||
add esp, 0x14
|
||||
|
||||
popad
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user