[SteamFriends] Correct IClientFriends structure
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@ -145,6 +145,7 @@ namespace Steam
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// friend iteration
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// friend iteration
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virtual int32_t GetFriendCount(int iFriendFlags) = 0;
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virtual int32_t GetFriendCount(int iFriendFlags) = 0;
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virtual uint32_t GetFriendArray(SteamID *, int8_t *, int32_t, int32_t) = 0;
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virtual uint32_t GetFriendArray(SteamID *, int8_t *, int32_t, int32_t) = 0;
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virtual uint32_t GetFriendArrayInGame(SteamID *, int8_t *, int32_t) = 0;
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virtual SteamID GetFriendByIndex(int32_t iFriend, int iFriendFlags) = 0;
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virtual SteamID GetFriendByIndex(int32_t iFriend, int iFriendFlags) = 0;
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virtual int32_t GetOnlineFriendCount() = 0;
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virtual int32_t GetOnlineFriendCount() = 0;
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@ -159,6 +160,7 @@ namespace Steam
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virtual int32_t GetSmallFriendAvatar(SteamID steamIDFriend) = 0;
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virtual int32_t GetSmallFriendAvatar(SteamID steamIDFriend) = 0;
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virtual int32_t GetMediumFriendAvatar(SteamID steamIDFriend) = 0;
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virtual int32_t GetMediumFriendAvatar(SteamID steamIDFriend) = 0;
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virtual int32_t GetLargeFriendAvatar(SteamID steamIDFriend) = 0;
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virtual int32_t GetLargeFriendAvatar(SteamID steamIDFriend) = 0;
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virtual int32_t BGetFriendAvatarURL(void *, size_t, int, int, int) = 0;
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// steam registry, accessed by friend
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// steam registry, accessed by friend
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virtual void SetFriendRegValue(SteamID steamIDFriend, const char *pchKey, const char *pchValue) = 0;
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virtual void SetFriendRegValue(SteamID steamIDFriend, const char *pchKey, const char *pchValue) = 0;
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@ -179,7 +181,7 @@ namespace Steam
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// accesses old friends names - returns an empty string when their are no more items in the history
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// accesses old friends names - returns an empty string when their are no more items in the history
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virtual const char *GetFriendPersonaNameHistory(SteamID steamIDFriend, int32_t iPersonaName) = 0;
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virtual const char *GetFriendPersonaNameHistory(SteamID steamIDFriend, int32_t iPersonaName) = 0;
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virtual uint32_t GetFriendSteamLevel(SteamID steamIDFriend) = 0;
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//virtual uint32_t GetFriendSteamLevel(SteamID steamIDFriend) = 0;
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virtual uint64_t RequestPersonaNameHistory(SteamID steamIDFriend) = 0;
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virtual uint64_t RequestPersonaNameHistory(SteamID steamIDFriend) = 0;
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virtual const char * GetFriendPersonaNameHistoryAndDate(SteamID steamIDFriend, int32_t iPersonaName, int * puTime) = 0;
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virtual const char * GetFriendPersonaNameHistoryAndDate(SteamID steamIDFriend, int32_t iPersonaName, int * puTime) = 0;
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