[Dedicated] Update cardtitles across clients.
This commit is contained in:
@ -121,6 +121,8 @@ namespace Game
|
||||
Image_LoadFromFileWithReader_t Image_LoadFromFileWithReader = Image_LoadFromFileWithReader_t(0x53ABF0);
|
||||
Image_Release_t Image_Release = Image_Release_t(0x51F010);
|
||||
|
||||
Info_ValueForKey_t Info_ValueForKey = Info_ValueForKey_t(0x47C820);
|
||||
|
||||
Key_SetCatcher_t Key_SetCatcher = Key_SetCatcher_t(0x43BD00);
|
||||
|
||||
LargeLocalInit_t LargeLocalInit = LargeLocalInit_t(0x4A62A0);
|
||||
|
@ -304,6 +304,9 @@ namespace Game
|
||||
typedef void(__cdecl * Image_Release_t)(GfxImage* image);
|
||||
extern Image_Release_t Image_Release;
|
||||
|
||||
typedef char*(__cdecl * Info_ValueForKey_t)(const char* infoString, const char* key);
|
||||
extern Info_ValueForKey_t Info_ValueForKey;
|
||||
|
||||
typedef void(__cdecl * Key_SetCatcher_t)(int localClientNum, int catcher);
|
||||
extern Key_SetCatcher_t Key_SetCatcher;
|
||||
|
||||
|
Reference in New Issue
Block a user